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If you want the most out of the game in terms of movement abilities like dashing or climbing (if there is stuff like that) that let you reach new areas or take different paths, which build should you pick?
Well, your question makes no sense whatsoever, since there is neither dashing nor climbing or anything like that.

Since you're clearly a newbie, here are my tipps for you:

- Get the 10.8 fanpath and install the plus patch. Its less buggy than the base patch, better balanced, and more fun.

- For the first game, I'd suggest Toreador. But at very least avoid Malkavian (because you'll have a hard time following whats going on, and the Malk will do spoilers to the story) and Nosferatu (which requires a special kind of gameplay) for you FIRST game.

- If you play Toreador (or Brujah, for that matter), in regards to the disciples, focus on Celerity (Speed). Presence also helps, though it has diminishing returns, just level 2 does already most of it. You can ignore Auspex and on a Brujah Potence, these are probably the weakest disciplines in the game (though both still can have their uses).

- For combat style, fists < weapons < guns, but getting good weapons takes a while and good guns even longer, and firsts help you feed on victims that can be bloodsucked (so does Presence, by the way). Fists can be really strong on a Gangrel, though.

- Specifically I found at least one place I could manage to reach with Celerity that I couldnt reach otherwise. So in that regard, I guess its doing what you asked for.

- If you find that the game starts behaving funny, like for example you cannot click on doors or items are getting replaced with other items, thats a known bug of the engine itself. The fix is to save the game, completely terminate the game, restart the game and everything should be in order. This cant be fixed with a fanpatch because its a game engine issue, the game is corrupting its memory when played for a long time.
Alright thanks. Norton kept removing the 10.8 file so I went with 10.9 and without plus content, I'm playing a Toreador and I think I'm about to finish the tutorial.

I read that auspex is good if you focus on guns (and for hacking though I guess that's mostly a convenience skill)? Was planning to do so as some gave the tip that guns become better as they game goes on.

I watched a bit of a speedrun a while back which is partially why I wanted to play the game. They used celerity but also stood on NPCs to reach where they shouldn't. Of course I'm also interested in the rpg and systemic/immersive sim elements here.

Thanks for the heads up.
Post edited June 28, 2021 by ResidentLeever
Yes some people on the internet claim that Auspex stacks, but in my games it did not. My maximum ranged damage was the same on all my characters once I had Firearms 5 and Perception 5, with Auspex (Toreador, Malkavian and Tremere) or without (Brujah, Gangrel, Nosferatu and Tremere).

Therefore if I plan to level Auspex, I leave Perception and Wits at 2. If you actually want to use Auspex, you want to go for level 5, for you gain range and duration with every additional level of it. And Auspex 5 gives +3 Perception, +3 Wits.

By the way some hacking happends in areas in which you cannot use disciplines. Its not too important, I think it only happends in the early game, but this is also a factor.

The other reason I'm not too huge a fan of Auspex is that I usually dont have the bloodpoints to constantly run it all the time.

Auspex is definitely fun, and definitely can make sneaking around much easier, for you can see everybody, even through walls.

Same reason with Potence. On the plus patch you can make Potence stack if you also use Bloodbuff, because Bloodbuff gives +2 on whatever the current value is, and raises the maximum to 10, so you can stack Strength 5, Bloodbuff, and Potence 3. Used this way it was huge fun to do massive melee damage (for very high bloodpoint cost) for a very short time on my Brujah (still havent really managed to finish a game on Nosferatu, who also gets Potence, even if I got pretty close to the end on my last one).

Bloodbuff doesnt work that way in the regular game, though, it just sets all body stats to 5 instead, which has no effect if you already have strength 5, so on high levels Bloodbuff is useless. I dont know if Potence stacks in the regular game. Maybe it does ?

I've played the original game in 2004 when it came out, but I dont remember too much from back then.

By the way, the Gangrel Protean discipline and regular Strength definitely stacks, which is why I consider Protean way stronger than Potence.

Protean however is a very complex deal because you gain much but also lose much. For example you cannot use firearms anymore, or pick locks, while using Protean.

And you see everything in a changed view thats considered "infrared" but is honestly "the whole screen is different tones of red and opponents arent too easy to spot anymore, even if its nice that it no longer matters if they are in the shade or not".



P.s.: Fixed typo
Post edited June 28, 2021 by l9p03iabvuntvs