Posted November 25, 2021
Sorry, it's actually v1.016 but I am unable to edit the subject or delete the post. :| Let me know if someone knows how to edit it. Thanks!
Hey everyone,
While our team is recovering from Covid/other illnesses, we finally managed to pull together a patch worth of bug fixes. More fixes are coming soon, but for now, let's take a look at what else we're working on.
Merch Shipped Soon
Despite all the hurdles (production issues, massive paper shortage, etc.) our Vagrus-related merchandise is in the last stages of production. Shipping will start as soon as we receive the finalized items from the printing factories. We are sorry about the delays, it has been a difficult road to get here.
Should you be interested in placing a last-minute order, you can do so on our Fig page making a $1 pledge and shop for 'Add-Ons'. Note that considering all the global shipping issues we can hear about on the news, we cannot guarantee delivery before the Holidays.
Now let's jump into the patch details:
Important Note: Considering the extent of the improvements, there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuilt reporting tool (F1 button), forums, and our Discord server.
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Patch 1.0.16 - Codename: Lil' Bugger
Bug Fixes
- Outpost progress-related bug (image and required crew not advancing properly) in older saves has been fixed
- Various Outpost management related tweaks
- Longer Journal entries can be scrolled all the way down
- Goods placed in Hidden Compartments will stay there after loading the game
- Camping during events can not be interrupted
- Mercenary Task-related throw-out UI bug has been fixed
- When a Perk is unlocked but we have insufficient Proficiency, a tooltip line now indicates how many points you lack to buy that Perk
- Some save file exploits fixed
- Fixed a few Event script issues
Known Issues:
- Combat performance
- Various Escort tasks related anomalies
- A shed-load of bugs you folks reported but we have not gotten to process yet. On it!
Coming Up Next
- Bug fixes and tweaks
- UI improvements
- Early 2022 - A new companion as a Free DLC
The launch of Vagrus was good enough to give us some runaway to figure out the best way forward. While are still weighing our options on how to make the game and the studio financially stable in the long run and we are planning a post giving you a peek into our thought-process on that soon.
Stay tuned and conquer the wasteland!
The Lost Pilgrims Team
Hey everyone,
While our team is recovering from Covid/other illnesses, we finally managed to pull together a patch worth of bug fixes. More fixes are coming soon, but for now, let's take a look at what else we're working on.
Merch Shipped Soon
Despite all the hurdles (production issues, massive paper shortage, etc.) our Vagrus-related merchandise is in the last stages of production. Shipping will start as soon as we receive the finalized items from the printing factories. We are sorry about the delays, it has been a difficult road to get here.
Should you be interested in placing a last-minute order, you can do so on our Fig page making a $1 pledge and shop for 'Add-Ons'. Note that considering all the global shipping issues we can hear about on the news, we cannot guarantee delivery before the Holidays.
Now let's jump into the patch details:
Important Note: Considering the extent of the improvements, there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuilt reporting tool (F1 button), forums, and our Discord server.
--------------------------------------------------
Patch 1.0.16 - Codename: Lil' Bugger
Bug Fixes
- Outpost progress-related bug (image and required crew not advancing properly) in older saves has been fixed
- Various Outpost management related tweaks
- Longer Journal entries can be scrolled all the way down
- Goods placed in Hidden Compartments will stay there after loading the game
- Camping during events can not be interrupted
- Mercenary Task-related throw-out UI bug has been fixed
- When a Perk is unlocked but we have insufficient Proficiency, a tooltip line now indicates how many points you lack to buy that Perk
- Some save file exploits fixed
- Fixed a few Event script issues
Known Issues:
- Combat performance
- Various Escort tasks related anomalies
- A shed-load of bugs you folks reported but we have not gotten to process yet. On it!
Coming Up Next
- Bug fixes and tweaks
- UI improvements
- Early 2022 - A new companion as a Free DLC
The launch of Vagrus was good enough to give us some runaway to figure out the best way forward. While are still weighing our options on how to make the game and the studio financially stable in the long run and we are planning a post giving you a peek into our thought-process on that soon.
Stay tuned and conquer the wasteland!
The Lost Pilgrims Team
Post edited November 25, 2021 by Sztaszov