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I have a problem with running game on my CrunchBang 11 Waldorf x64 Linux. I've unpacked tarball and tried to run start.sh and got this console output:
start.sh: 6: start.sh: declare: not found
start.sh: 7: start.sh: declare: not found
start.sh: 8: start.sh: declare: not found
start.sh: 9: start.sh: declare: not found
start.sh: 10: start.sh: declare: not found
start.sh: 13: start.sh: Bad substitution
start.sh: 13: start.sh: declare: not found
start.sh: 19: start.sh: source: not found
start.sh: 48: start.sh: define_option: not found
start.sh: 51: start.sh: standard_options: not found
Then I tried to run just uplink.bin.x86. It just showed black screen for second and stopped.
Got any ideas?
Attachments:
uplink_1.png (14 Kb)
uplink_2.png (15 Kb)
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Bengal_Cat: Got any ideas?
It's a Bash script not Bourne shell. In other words: ./start.sh or bash start.sh.
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Bengal_Cat: Got any ideas?
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Gydion: It's a Bash script not Bourne shell. In other words: ./start.sh or bash start.sh.
Thanks for answer, but it's still not working. Outcome in attachment.
Attachments:
uplink_3.png (32 Kb)
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Bengal_Cat: Thanks for answer, but it's still not working. Outcome in attachment.
The script is now working. Just not the game. Do you have an old glibc?

ldd --version
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Bengal_Cat: Thanks for answer, but it's still not working. Outcome in attachment.
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Gydion: The script is now working. Just not the game. Do you have an old glibc?

ldd --version
I meant the whole is not working.
It seems that I'm using glibc 2.13. Can you tell me how can I update it without breaking everything?
Post edited August 05, 2014 by Bengal_Cat
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Bengal_Cat: It seems that I'm using glibc 2.13. Can you tell me how can I update it without breaking everything?
See the #! forum. Personally, I would stick with a Debian libc6.