Posted February 24, 2014
Hi all.
I have nearly finished multiplayer on UT2004ECE (local botmatches), but my 3.3GHz Core i5 with GeForce GTX660 2GB, along with my 16GB 1600 DDR3 RAM will not handle the last level. It is laggy/skippy, and almost always, crashes randomly at any moment.
Does anyone know why this is, or have a fix/patch? I believe I am using OpenGL renderer.
It happens whichever renderer I choose.
Please help!
EDIT: To clarify, the random crash out of the program happens after 10min to 60min, some levels way more susceptible than others. Also, I haven't retested this since upgrading from GTX650-OC. Also, I am running the game from SATA3/6GB SSD (512MB/sec).
I have nearly finished multiplayer on UT2004ECE (local botmatches), but my 3.3GHz Core i5 with GeForce GTX660 2GB, along with my 16GB 1600 DDR3 RAM will not handle the last level. It is laggy/skippy, and almost always, crashes randomly at any moment.
Does anyone know why this is, or have a fix/patch? I believe I am using OpenGL renderer.
It happens whichever renderer I choose.
Please help!
EDIT: To clarify, the random crash out of the program happens after 10min to 60min, some levels way more susceptible than others. Also, I haven't retested this since upgrading from GTX650-OC. Also, I am running the game from SATA3/6GB SSD (512MB/sec).
Post edited February 24, 2014 by themacmeister
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