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Since one particular guide has been removed due to the user's protest. I have decided to make a bundle of my own, it is based on Flibitijibibo's UT Linux Steam Install pack, but with the 451 patch already implemented. Besides that I have also included:

A 2nd script which is an alternative to fixing the speed issue in the game called "ut-fps".

Goodies folder which contains Chris Donhal's OpenGLDrv, the instruction how to make a web server taken from Unreal Wiki in a text form and Loki Compatibility Library.

Now there has been a word where the models temporarily disappear when you get hit, but it seems that it never happened.

I have hosted this pack into PCGamingWiki: Download

Feel free to make a mirror of it and of course be sure to read the README-KayX291.txt

EDIT: Just got a word that if playing on servers that rely on UTPG's patch, it will give some issues for 451. For this occassion I've made a separate pack which contains only goodies, "ut-fps" script and the troubleshooting text page for the original package.

||| UT436Linux Pack by Flibitijibibo ||| Extras |||

All you have to do is just move the files from this pack into the main game's folder.

No worries though, 451 version is backwards compatible with 436.
Post edited November 11, 2017 by Kayx291
If you don't get sound, here's a fix:

install osspd (via Synaptic for example)

sudo systemctl enable osspd
sudo systemctl start osspd

---

To fix the ugly SDLGL graphics and use OpenGL instead don't mod the .ini in the game folder but this file in /home

~/.loki/ut/System/UnrealTournament.ini


GameRenderDevice=SDLGLDrv.SDLGLRenderDevice
WindowedRenderDevice=SDLGLDrv.SDLGLRenderDevice
RenderDevice=SDLGLDrv.SDLGLRenderDevice

to

GameRenderDevice=OpenGLDrv.OpenGLRenderDevice
WindowedRenderDevice=OpenGLDrv.OpenGLRenderDevice
RenderDevice=OpenGLDrv.OpenGLRenderDevice