Posted June 03, 2016
Hi Everyone, i just bought this and i am having issues running the game. i tried editing the ini file, but that didn't work. here is my error.
LockRect failed: D3DERR_DEVICELOST
History: UD3DRenderDevice::ReadPixels <- UD3DRenderDevice::Present <- UGameEngine::UpdateProgress <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Build: Mar 14 2003 13:26:15
update: i also tried updating directx and still get the error
update 2: this also happens with UT2K4
update 3: I finally got it working using the following
[Engine.Engine]
;RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevic
but now i can't run at 1920X1080
LockRect failed: D3DERR_DEVICELOST
History: UD3DRenderDevice::ReadPixels <- UD3DRenderDevice::Present <- UGameEngine::UpdateProgress <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Build: Mar 14 2003 13:26:15
update: i also tried updating directx and still get the error
update 2: this also happens with UT2K4
update 3: I finally got it working using the following
[Engine.Engine]
;RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevic
but now i can't run at 1920X1080
Post edited June 03, 2016 by golradir