Pityesz: The Unreal Tournament games (at least 99, 2003, 2004, 3) had superb bot management.
What about UT2004's voice commands. That was such a marvelous feature. I remember finally getting it to work* and thinking; "Man, this is the future right here! Now every game is going to have voice interaction with bots". Instead, UT3 dropped the voice commands (another broken UT3 promise), and most other games dropped bots altogether.
UT3 was supposed to have all sorts of cool bot interaction features, like telling a bot to check inside a building for threats. Not sure that particular example would have been so useful in a game like UT, but they didn't even try.
*The voice control in UT2004 was a temperamental thing. When it worked, it worked surprisingly well, but it was sometimes difficult to get it working in the first place. I remember once when I changed some microphone/dictation setting in Windows the voice commands stopped working and I could never get them back again.