Posted March 25, 2019
NOTE: This post is deprecated - the final version was released in May 2019.
Hello! Here are some basic questions answered about the Undead Horde "in development" phase.
How long will this game be "in development"?
We estimate the phase lasting for a bit over month from late March 2019
How is the full version planned to differ from the "in development" version?
The full version will have all the five chapters. We will also add some features such as replaying the world with higher difficulty. Localization for several languages will be added too. The game will also be polished and improved. Mac and Linux builds will also become available at some point .
What is the current state of the game?
The current version is completely playable for 5-8 hours. The exact length depends on player pace. There are three chapters out of five done currently so the game can't be fully completed yet. The game is also missing localization and some replayability features. Currently the game only has a Windows build available.
Will the game be priced differently during and after "in development"?
The final price will be a bit higher than the price during the "in development" period.
How are you planning on involving the Community in your development process?
We will listen to our users and focus our efforts according to the feedback. You can reach us on the forums or on the 10tons discord channel.
Hello! Here are some basic questions answered about the Undead Horde "in development" phase.
How long will this game be "in development"?
We estimate the phase lasting for a bit over month from late March 2019
How is the full version planned to differ from the "in development" version?
The full version will have all the five chapters. We will also add some features such as replaying the world with higher difficulty. Localization for several languages will be added too. The game will also be polished and improved. Mac and Linux builds will also become available at some point .
What is the current state of the game?
The current version is completely playable for 5-8 hours. The exact length depends on player pace. There are three chapters out of five done currently so the game can't be fully completed yet. The game is also missing localization and some replayability features. Currently the game only has a Windows build available.
Will the game be priced differently during and after "in development"?
The final price will be a bit higher than the price during the "in development" period.
How are you planning on involving the Community in your development process?
We will listen to our users and focus our efforts according to the feedback. You can reach us on the forums or on the 10tons discord channel.
Post edited November 28, 2019 by tknotknot