That's really good advice; I'd add a few things:
1) Get the Taper of Sacrifice, a guy named Zak on the lizardmen level (lvl 3) is trading it. It's called just taper, but it's a candle that never burns out and provides decent lighting, it saves you the need to carry around spare light sources.
2) If your weapon of choice is swords get the Sword of Justice, it's a decent weapon and it never breaks, then you won't need to carry around spare weapons. You can even use it to break open doors
3) small items have weight as well, so don't carry around notes you don't need. use the map instead to write information down.
4) the same thing applies to keys as well, you won't need any keys on any leves other than the one where you got that key. It's a good idea to create a stash of keys after three levels or so.
Ultima Underworld is not just a dungeon crawler, it's a dungeon simulator. If you were thrown into a death pit in real life you wouldn't pick up every random thing you come across either.
EDIT: For the reference, I beat Underworld 1 with a strength of 19; it was annoying at times, but it was doable.
Post edited February 07, 2013 by HiPhish