Posted May 07, 2017
So, if I run with the default config file, the mouse moves really weird in 2D phases: map screen, creating a character, main menu, etc. When I move the mouse, it is a bit jerky, but it also doesn't move with my mouse - if I move up diagonally, it might move sideways, and a bit up, for example, and not at the right speed either.
But once I'm into the 3D parts of the game, the cursor and player movement is completely smooth and fluid.
I found that if I dropped Cycles all the way down to 500 or so, things like the opening splash logo screens now display at normal speed instead of jumping past them, and the mouse in 2D screens is completely fluid and smooth, and moves where I point it. BUT when I get to the 3D screens, it is very choppy and laggy...
Has anyone else had this kind of problem, and if so, did you get it working so the mouse moves properly in both 2D and 3D screens?
But once I'm into the 3D parts of the game, the cursor and player movement is completely smooth and fluid.
I found that if I dropped Cycles all the way down to 500 or so, things like the opening splash logo screens now display at normal speed instead of jumping past them, and the mouse in 2D screens is completely fluid and smooth, and moves where I point it. BUT when I get to the 3D screens, it is very choppy and laggy...
Has anyone else had this kind of problem, and if so, did you get it working so the mouse moves properly in both 2D and 3D screens?
No posts in this topic were marked as the solution yet. If you can help, add your reply