Posted February 23, 2012
Now that I have Ultima 7 working properly and know I can wander down memory lane, I wanted to yammer on about my memories of the series.
My mother and I played Ultima heavily in the 1980's to 1990's.
My first Ultima game was Ultima III, Exodus for NES. My mom and I had a surefire way of making money until we got far enough in the game - making new characters, selling all their equipment and then their blood, then deleting them. We called them "croakers". Took us forever to figure out to pray at the shrines in ambrosia.
My mother played Ultima 4 for NES, but I didn't find the whole "Being virtuous" a very fun game mechanic. I skipped it.
We got a 386 in 1990 (I was in High School) and Mom picked up Ultima 6. It was my first experience with a wide-open-sandbox game. I remember walking out of Britannia to see the "world map"... but I kept walking... and walking... until I got to Paws. Then it got dark and I was confused. I went to check the time on a nearby sundial - "Not at night!" D'oh! I played the game through several times, each time setting up a different "headquarters" for my Avatar, having endless fun putting furniture and things in it. I just took a house near where a red moongate would drop me off - killing the occupant and moving in. I had an extensive powder keg collection in Lord British's castle, lining the hallway - it was fun setting them all off at once. The pirate map made a great carpet! I always had Blaine in my party. He's a crappy character, but I had picked up juggling as a hobby and liked having a juggler in the party. I set up two candles for a "shrine of death", putting every NPC I killed between the candles.
We played both Worlds of Ultima and both Underworlds. My mother hated Shamino, and would deny him oxy rocks in Martian Dreams just to punish him.
We got Ultima 7 when I was in college. My mother (I went to college near my house) accidentally bought about a thousand dried mutton and only realized it when she was in a ship. She dropped all of the mutton on a nearby island near Serpent's Hold, and we called it "mutton isle". It was harder for me to set up a headquarters in U7 - the furniture was harder to move around - but I still did so.
Ultima Serpent Isle I was a little annoyed about the linear gameplay but still enjoyed the game. I set up the serpent road as my headquarters with barrels and chairs and candles - place looked like an Italian restaurant (with a snake motif!) I set up my shrine of death again... putting Batlin on it was a proud, proud moment even if... well, I don't want to spoil.
Pagan broke me. I didn't like the graphics or the lack of being able to move things around. My mother told me she didn't like it either (by now I had moved out and gotten married) Too much jumping. I never finished it. For Ultima 9 I didn't have a powerful enough computer - though I'd like to play it someday. Ultima Online ran slow on my computer, too.
So there you go. Anyone else care to share?
My mother and I played Ultima heavily in the 1980's to 1990's.
My first Ultima game was Ultima III, Exodus for NES. My mom and I had a surefire way of making money until we got far enough in the game - making new characters, selling all their equipment and then their blood, then deleting them. We called them "croakers". Took us forever to figure out to pray at the shrines in ambrosia.
My mother played Ultima 4 for NES, but I didn't find the whole "Being virtuous" a very fun game mechanic. I skipped it.
We got a 386 in 1990 (I was in High School) and Mom picked up Ultima 6. It was my first experience with a wide-open-sandbox game. I remember walking out of Britannia to see the "world map"... but I kept walking... and walking... until I got to Paws. Then it got dark and I was confused. I went to check the time on a nearby sundial - "Not at night!" D'oh! I played the game through several times, each time setting up a different "headquarters" for my Avatar, having endless fun putting furniture and things in it. I just took a house near where a red moongate would drop me off - killing the occupant and moving in. I had an extensive powder keg collection in Lord British's castle, lining the hallway - it was fun setting them all off at once. The pirate map made a great carpet! I always had Blaine in my party. He's a crappy character, but I had picked up juggling as a hobby and liked having a juggler in the party. I set up two candles for a "shrine of death", putting every NPC I killed between the candles.
We played both Worlds of Ultima and both Underworlds. My mother hated Shamino, and would deny him oxy rocks in Martian Dreams just to punish him.
We got Ultima 7 when I was in college. My mother (I went to college near my house) accidentally bought about a thousand dried mutton and only realized it when she was in a ship. She dropped all of the mutton on a nearby island near Serpent's Hold, and we called it "mutton isle". It was harder for me to set up a headquarters in U7 - the furniture was harder to move around - but I still did so.
Ultima Serpent Isle I was a little annoyed about the linear gameplay but still enjoyed the game. I set up the serpent road as my headquarters with barrels and chairs and candles - place looked like an Italian restaurant (with a snake motif!) I set up my shrine of death again... putting Batlin on it was a proud, proud moment even if... well, I don't want to spoil.
Pagan broke me. I didn't like the graphics or the lack of being able to move things around. My mother told me she didn't like it either (by now I had moved out and gotten married) Too much jumping. I never finished it. For Ultima 9 I didn't have a powerful enough computer - though I'd like to play it someday. Ultima Online ran slow on my computer, too.
So there you go. Anyone else care to share?
Post edited February 23, 2012 by pittsburghmuggle