Posted September 02, 2012
System 1
6 Core Xeon 3.46 X5690
12GB
GTX 680
Windows 7 64bit
Result Random Crashes in Glideand D3D modes as well with update NGLIDE and GLide Wrapper
System 2
4 Core 3.4GHZ 2600K
8GB
GTX 580
Windows 7 64bit
Result Random Crashes in Glide and D3D modes as well with update NGLIDE and GLide Wrapper
System 3
4 COre 3GHZ QX6850
8GB
Quadro 5000
Windows XP 64bit
Result Random Crashes in Glide and D3D modes as well with update NGLIDE and GLide Wrapper
System 4
4 Core 3GHZ Xeon X3370
8GB
9800M GTX
Windows Server 2003 32bit R2
Result No Random Crashes....... and no Sync Issues with NPC or Interacting with Objects.... anyone else able to try it on a 32bit to see if it works better for them
I have 3 Other systems to test it on as well but I figure since they are also 64bit there is no reason to bother. I am going to add a 32bit OS on one of the others and see what happens as well
6 Core Xeon 3.46 X5690
12GB
GTX 680
Windows 7 64bit
Result Random Crashes in Glideand D3D modes as well with update NGLIDE and GLide Wrapper
System 2
4 Core 3.4GHZ 2600K
8GB
GTX 580
Windows 7 64bit
Result Random Crashes in Glide and D3D modes as well with update NGLIDE and GLide Wrapper
System 3
4 COre 3GHZ QX6850
8GB
Quadro 5000
Windows XP 64bit
Result Random Crashes in Glide and D3D modes as well with update NGLIDE and GLide Wrapper
System 4
4 Core 3GHZ Xeon X3370
8GB
9800M GTX
Windows Server 2003 32bit R2
Result No Random Crashes....... and no Sync Issues with NPC or Interacting with Objects.... anyone else able to try it on a 32bit to see if it works better for them
I have 3 Other systems to test it on as well but I figure since they are also 64bit there is no reason to bother. I am going to add a 32bit OS on one of the others and see what happens as well
Post edited September 02, 2012 by volkov956
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