dtgreene: I believe that means you unfortunately missed out on 2 levels of stat boosts.
Fear not, however, as you can also boost your stats by touching the orbs in the dungeons. It might be a little painful, but perhaps it's reasonable to suffer a little bit of temporary pain for permanent benefit.
(By "a little", I actually mean a lot, but at least there's no real penalty for dying in this game, except in case of a total party kill, but there's cases where it makes sense to deathwarp even with that penalty.)
Avantgarde: Well that sucks. Would have been good if the game told me in someway that I could level up or at least have it written in the manual what experience points I need.
I found two orbs in the deciet dungeon on level 3. Just tried one. Got +2 intelligence and died with that character.
But I am on my way to talk to Nigel in the place which are on the same island as Moonglow. Cant remember the name just now. He knew about the spell Recall. If that spell does what I think it does it wont be that expensive to touch the orbs :D
Thanks alot. You have saved me from alot of frustration I think :)
Only +2? It's +5 in all the versions I've played. Note that which stats are boosted depends on the dungeon you're in, and the more stats that are boosted, the more damage you take.
The orbs will respawn if you leave the dungeon and come back.
The XP requirements grow by powers of 2:
100
200
400
800
1600
3200
6400
(8 is the cap.)
Recall does indeed do what you think it does. Note that the revived character will have 0 HP, so you may need to heal the character if you aren't going to immediately touch an orb with that character.
Note that, if your last character is killed by the orb, you will still keep the stat boosts. (On party wipe, food and gold are set to 200 (even if lower)
As for the effects of stats (non-NES, as usual):
* STR: Affects damage. (I believe this is added to the weapon's attack power, so stronger weapons don't need as much strength to do good damage, and for the most powerful melee weapon (which you have to do something special to get) it may not even matter.)
* DEX: Affects chance to hit. Don't know whether this is true for all non-NES versions, but at least in the Sega Master System version, 40 DEX seems to ensure that all your attacks hit.
* INT: Affects MP. I believe that the most expensive spell, Recall, costs 40 MP to cast. Note that some classes get a better multiplier than others, and the Fighter and Shepherd get none.
If you want, I could tell you about the best way to farm stats from orbs.