Posted July 12, 2014
I'm having an issue running U8 Pentagram. It says Game U8 "not found" I've double checked, it's pointed to the right directory. Can someone help? Here is the INI file and a screenshot of text while loading Pent
[pentagram]
defaultgame=u8
fullscreen=no
# Width of the game resolution.
scalex=320
# height of the game resolution.
scaley=240
# Select the scaler you want to use. Currently you can choose between
# point, bilinear, scale2x, 2xSaI, super2xSaI, supereagle, hq.
# hq scaler will automatically decide whether to use HQ2x, HQ3x or HQ4x
# depending on width and height.
scaler=2xSaI
# The game resolution is scaled to this width.
width=640
# The game resolution is scaled to this height.
height=480
bpp=32
# Enable this to use the BitStream Vera font for conversations and object descriptions.
ttf=no
# If you don't specify midi_driver, Pentagram will automatically select one,
# based on your platform.
# (Note: Windows will only work on Windows. CoreAudio and CoreMIDI only on Mac OS X.
# Alsa is Linux-only and UnixSeq will only work on Unix variants.)
# See further down for more options on Linux.
midi_driver=disabled/windows/fmopl/timidity/alsa/unixseq/coreaudio/coremidi/fluidsynth
# Enter the path to the SoundFont for CoreAudio (optional) and FluidSynth (required).
soundfont=path to soundfont
# Conversation speed. Higher is slower.
textdelay=8
[u8]
# replace 'path to U8 directory' with the directory containing 'u8.exe'
path=E:\U8\English
# replace with the directory you want Pentagram to save games to.
# (no, loading of the original's savegames is not supported)
save=E:\U8\English\SAVEGAME
# Enable this to skip the intro of U8 and initial conversation with Devon.
skipstart=no
# Gives the option to see the endgame animation.
endgame=no
# Gives the option to see the quotes (without having to watch the credits).
quotes=no
# Footsteps are audible.
footsteps=yes
# Enables post patch targeted jumps.
targetedjump=yes
# Enables cheating by clicking on the Avatar - currently cannot be disabled.
cheat=yes
[pentagram]
defaultgame=u8
fullscreen=no
# Width of the game resolution.
scalex=320
# height of the game resolution.
scaley=240
# Select the scaler you want to use. Currently you can choose between
# point, bilinear, scale2x, 2xSaI, super2xSaI, supereagle, hq.
# hq scaler will automatically decide whether to use HQ2x, HQ3x or HQ4x
# depending on width and height.
scaler=2xSaI
# The game resolution is scaled to this width.
width=640
# The game resolution is scaled to this height.
height=480
bpp=32
# Enable this to use the BitStream Vera font for conversations and object descriptions.
ttf=no
# If you don't specify midi_driver, Pentagram will automatically select one,
# based on your platform.
# (Note: Windows will only work on Windows. CoreAudio and CoreMIDI only on Mac OS X.
# Alsa is Linux-only and UnixSeq will only work on Unix variants.)
# See further down for more options on Linux.
midi_driver=disabled/windows/fmopl/timidity/alsa/unixseq/coreaudio/coremidi/fluidsynth
# Enter the path to the SoundFont for CoreAudio (optional) and FluidSynth (required).
soundfont=path to soundfont
# Conversation speed. Higher is slower.
textdelay=8
[u8]
# replace 'path to U8 directory' with the directory containing 'u8.exe'
path=E:\U8\English
# replace with the directory you want Pentagram to save games to.
# (no, loading of the original's savegames is not supported)
save=E:\U8\English\SAVEGAME
# Enable this to skip the intro of U8 and initial conversation with Devon.
skipstart=no
# Gives the option to see the endgame animation.
endgame=no
# Gives the option to see the quotes (without having to watch the credits).
quotes=no
# Footsteps are audible.
footsteps=yes
# Enables post patch targeted jumps.
targetedjump=yes
# Enables cheating by clicking on the Avatar - currently cannot be disabled.
cheat=yes