Posted November 28, 2011
Hello,
I encouter an annoying problem with the GOG version of Ultima 1.
You see the game has little to no sounds, just *blips* when you take a step, that sort of thing, and I assume it's normal for a game this old but...
During the starwalking phase of the game I noticed every sounds were gone. At the time it wasn't bad news, this moment of the game is truly hard for the hears (a certain sequence I won't spoil is urghhhhh on a sound-level).
But now I have finished the starwalking and the sound is, well, it hasn't come back.
And ironically has it may seem, I would like it back ^_^
- I'm on Windows 7
- Playing with the shortcut to the game GOG has installed
- Didn't touch the dosbox config files
- Didn't change anything on a hardware level
What the hell is happening ? :-(
Is there a key to mute the sound during gameplay that I would have inadvertently pushed?
I encouter an annoying problem with the GOG version of Ultima 1.
You see the game has little to no sounds, just *blips* when you take a step, that sort of thing, and I assume it's normal for a game this old but...
During the starwalking phase of the game I noticed every sounds were gone. At the time it wasn't bad news, this moment of the game is truly hard for the hears (a certain sequence I won't spoil is urghhhhh on a sound-level).
But now I have finished the starwalking and the sound is, well, it hasn't come back.
And ironically has it may seem, I would like it back ^_^
- I'm on Windows 7
- Playing with the shortcut to the game GOG has installed
- Didn't touch the dosbox config files
- Didn't change anything on a hardware level
What the hell is happening ? :-(
Is there a key to mute the sound during gameplay that I would have inadvertently pushed?
Post edited November 28, 2011 by Li_Kao
This question / problem has been solved by TheCycoONE