Posted June 05, 2011
Good day everyone.
I am 1985 born and was without computer during the bright era of these titles.
I enjoyed RPGs starting with the first title of Baldur's Gate. and ending with some titles by Square Enix. I occasionally play games that, to me, have no nostalgic meaning but are held in high honors by general consensus. The oldest of games I have played would probably be Zork, which I loved. I just picked up this pack of UU1+2 and am wandering around level 3 with the first two maps pretty thoroughly explored. The 3D and jumping physics are impressive for a DOS game. The flavor of the game is a bit over the top corny for my liking, but nothing I can't handle. I expect to be playing this game deep in to the night and beyond. And gosh, there is part two as well!
The Question:
I tend to use 1366x768 screen resolution as I own a widescreen monitor. GoGs Graphic Tool has a 1360x768 Option which is great... but Is it easy enough for me to go in to code somewhere to add those missing 6? Thank you!
I am 1985 born and was without computer during the bright era of these titles.
I enjoyed RPGs starting with the first title of Baldur's Gate. and ending with some titles by Square Enix. I occasionally play games that, to me, have no nostalgic meaning but are held in high honors by general consensus. The oldest of games I have played would probably be Zork, which I loved. I just picked up this pack of UU1+2 and am wandering around level 3 with the first two maps pretty thoroughly explored. The 3D and jumping physics are impressive for a DOS game. The flavor of the game is a bit over the top corny for my liking, but nothing I can't handle. I expect to be playing this game deep in to the night and beyond. And gosh, there is part two as well!
The Question:
I tend to use 1366x768 screen resolution as I own a widescreen monitor. GoGs Graphic Tool has a 1360x768 Option which is great... but Is it easy enough for me to go in to code somewhere to add those missing 6? Thank you!
Post edited June 05, 2011 by Orlim