Posted June 03, 2023
(edit: I forgot to put the game name on the topic title,
the title should have been "Ultima Underworld: My two cents on controls" )
I often read how difficult the controls for UW are, given that WASD is not really fleshed out, so here the two cents on the controls from someone who played this game in 1994.
Just as an experiment, and as unusual as it sounds, don't use WASD, don't even use the keyboard. Using only the MOUSE and its TWO BUTTONS you can do 97% of everything in Ultima Underworld.
--- Movement, mouse only without keyboard ---
To MOVE, you keep the LMB pressed, you will move accordingly to the cursor position in the world window.
- Upper Window = Move Forward
- Lower Window = Move Back
- Left/Right of Center Widow = Turn Left/Right
- Left/Right of Upper Window = Move Forward Left/Right
- Left/Right of Lower Window = Strafe Left/Right
The more the Cursor is far from the center of the window, the faster you will move! This means you can move at ANY SPEED between sneaking excruciatingly slow to running very fast.
To JUMP, additionally press RMB: this means that, depending on the velocity with which you are moving, your jumps will be accordingly long or short.
--- Interaction with the World ---
For all other ACTIONS you can select the according Side Menu Icon and press RMB.
But once you have the hang of it, I suggest the CONTEXT SENSITIVE DEFAULT MODE, i.e. with all the icons in the Side Menu unselected.
In this case, when the cursor is on an object / door / lever / npc
- Short RMB click = Look
- Hold down RMB = grab object and hold until release
- Swipe with RMB = the game will use, press, push, open or talk to what the cursor is pointing at, according to the situation.
--- And for those remaining 3% of the times ---
Keyboard 1 and 2 = Tilting your view up / down, (3 to reset)
Keyboard E and Q = Levitating up / down (only once you have the respective spells)
A-Z, 0-9 = Type passwords and stuff in conversations ;)
---
I find, the gradual control of speed and the context sensitive interacting system incredibly clever. Sure, it's not what is standard now, but you can literally play this game one handed.
the title should have been "Ultima Underworld: My two cents on controls" )
I often read how difficult the controls for UW are, given that WASD is not really fleshed out, so here the two cents on the controls from someone who played this game in 1994.
Just as an experiment, and as unusual as it sounds, don't use WASD, don't even use the keyboard. Using only the MOUSE and its TWO BUTTONS you can do 97% of everything in Ultima Underworld.
--- Movement, mouse only without keyboard ---
To MOVE, you keep the LMB pressed, you will move accordingly to the cursor position in the world window.
- Upper Window = Move Forward
- Lower Window = Move Back
- Left/Right of Center Widow = Turn Left/Right
- Left/Right of Upper Window = Move Forward Left/Right
- Left/Right of Lower Window = Strafe Left/Right
The more the Cursor is far from the center of the window, the faster you will move! This means you can move at ANY SPEED between sneaking excruciatingly slow to running very fast.
To JUMP, additionally press RMB: this means that, depending on the velocity with which you are moving, your jumps will be accordingly long or short.
--- Interaction with the World ---
For all other ACTIONS you can select the according Side Menu Icon and press RMB.
But once you have the hang of it, I suggest the CONTEXT SENSITIVE DEFAULT MODE, i.e. with all the icons in the Side Menu unselected.
In this case, when the cursor is on an object / door / lever / npc
- Short RMB click = Look
- Hold down RMB = grab object and hold until release
- Swipe with RMB = the game will use, press, push, open or talk to what the cursor is pointing at, according to the situation.
--- And for those remaining 3% of the times ---
Keyboard 1 and 2 = Tilting your view up / down, (3 to reset)
Keyboard E and Q = Levitating up / down (only once you have the respective spells)
A-Z, 0-9 = Type passwords and stuff in conversations ;)
---
I find, the gradual control of speed and the context sensitive interacting system incredibly clever. Sure, it's not what is standard now, but you can literally play this game one handed.
Post edited June 04, 2023 by seventh-key