Posted September 23, 2012
So after a bad start where my party got lost and froze to death I put my gaming woollen hat on and started again.
So I raided everything this time and spent a good couple of minute splitting out my equipment and armed everyone (no knife for you this time doc). And most importantly I got the sextant (which was my own fault for not grabbing it the first time).
Even though the controls are clunky I'm really enjoying them, it feels like the kind of game you play wit a drink in one hand. I also have a pad of paper next to me to note the coordinates and notes down, as this game really doesn't repeat itself. On that note, I had to load after I met Dibbs at the first ship as I couldn't remember what I asked him to get the list of groups, so now I'm making a note of keywords to ask people.
The combat took me a short time to get use to as a couple of times the combat switch didn't engage automatically so my team were not fighting back, and I'm staying clear of the shot gun for the time being.
Also it might just be me and having been spoilt by new games and DnD, but I find it weird that I can't see the stats of item (it might be in the manuals so I'll read them in full tomorrow). So I'm having to make educated guess on which items to use, which is actually kind of exciting, plus it means I don't stop at each item check the values and re-maximise my team.
I think I don't need to sleep but I have just got to my first night so we shall see. I'm also going the "wrong way" around Mars as I could see a direct route to my destination so we shall see it that works.
Two things I do like, the money being the oxy-rocks that you need to survive, it makes money a little more useful and story related. The one save game adds an element of danger to the game and makes it a bit more tense.
So overall a nice old school, no hand holding feel which I have missed.
tomorrow try and talk to a machine.
So I raided everything this time and spent a good couple of minute splitting out my equipment and armed everyone (no knife for you this time doc). And most importantly I got the sextant (which was my own fault for not grabbing it the first time).
Even though the controls are clunky I'm really enjoying them, it feels like the kind of game you play wit a drink in one hand. I also have a pad of paper next to me to note the coordinates and notes down, as this game really doesn't repeat itself. On that note, I had to load after I met Dibbs at the first ship as I couldn't remember what I asked him to get the list of groups, so now I'm making a note of keywords to ask people.
The combat took me a short time to get use to as a couple of times the combat switch didn't engage automatically so my team were not fighting back, and I'm staying clear of the shot gun for the time being.
Also it might just be me and having been spoilt by new games and DnD, but I find it weird that I can't see the stats of item (it might be in the manuals so I'll read them in full tomorrow). So I'm having to make educated guess on which items to use, which is actually kind of exciting, plus it means I don't stop at each item check the values and re-maximise my team.
I think I don't need to sleep but I have just got to my first night so we shall see. I'm also going the "wrong way" around Mars as I could see a direct route to my destination so we shall see it that works.
Two things I do like, the money being the oxy-rocks that you need to survive, it makes money a little more useful and story related. The one save game adds an element of danger to the game and makes it a bit more tense.
So overall a nice old school, no hand holding feel which I have missed.
tomorrow try and talk to a machine.