darkredshift: When in gameplay after I die, how do I reload the last Q save without quitting the game and rebooting? It's because all my food, money and half my health is removed after resurrection and I need my rupees.. sorry, gold coins, to buy Sorsarn Cornish pasties and bribe the kings to heal me.
My weapons and armour get looted too and it's shameful to wander around labyrinths with my greatsword unsheathed and my blaster rifle missing.
snowdog13: Another poster pretty much answered this, but I just wanted in on the nostalgia of gameplay in the late 70's early 80's. I remember playing a football game that was text based and you put your phone on the modem. I was like 11 or something. Blew my mind. But he's right. Your operating system was your head. You had to know basic at the very least to some degree. You wrote command lines: 10: run xxx, 20: col 2345, 30: go to 10, that's not the right code, but that is an example of how you could create a simple loop that would put a color on your screen from top left down to bottom right. You could tweak around and make a kaleidoscope, or eyeballs, or even a rough sketch of a stickman. Like what "Draw" is today, but using basic.
"Windows" were invented to help hvy user folks from having to keep typing the same command line over and over to do the same task over and over, like accessing a certain file. I couldn't keep up with all the changes and b4 the 1990's came around, Windows and Apple OS were pretty much all that was left. I hate Win 10, it's spyware forceware adware/OS and they have put shell after shell and layer after layer on top and fused within their OS that I no longer feel like a computer person, just a person using a product. That's on me. But at one time windows was pretty damn cool and sexy.
Anyways, gaming back then as a tweener was so damn cool in 1980. Anything on a computer was so new and different, and there were so many computer brands to choose from. I think it was from like '79-'83 or so when most pc gamers were super nerds or siblings of super nerds, or friends with super nerds who could show you how to use a computer to play a game.
There was also, of course Unix and other mainframe operating systems. There you may have had to type in commands, but other than that, you still had features that are recognizable in modern OSes, like memory protection. (Remember being told to reboot the computer when your game crashed? That's the result of a lack of memory protection.)
Unix does live on these days; even considering only common desktop operating systems, we can say that Mac OS X (and hence iOS) and Linux (and hence Android) are what Unix has evolved into, with GNU/Linux being the one that feels closest to classic Unix. (Mac OS X is only Unix-like at the lowest levels; the upper graphical layers are Apples's own thing (though I believe they evolved from NeXTSTEP), while iOS and Android are quite different (they have different security models, for example).)
In any case, Unix did bring with it some games, including, rather notably Rogue, You can see some influence from that game here, like how enemies move only when you do, for example. You may have heard the term roguelike; Rogue is the game that named the genre. Even now, there are lots of Linux roguelikes out there, including the likes of nethack and crawl, and of course some modern commercial indie roguelikes have Linux versions.