Posted June 03, 2011
Hi.
I'm kind of confused with all these graphics options under "Graphics Mode Setup".
What "graphic mode" should I be using?
Overlay, Surface, DDraw, Direct3D, OpenGL or OpenGLnb?
Also, what exactly do scalers do? Is it like if you turned off scalers completely, the screen would be tiny because of modern resolutions?
I tried "high quality 2" and it seemed sharper... but I could just be imagining it. Would high quality 3 be even better than 2? Or does it make it 3 times as big? I'm confused about all this. Even back with emulators I never knew what scalers did really.
Also what is double buffering for full screen, and should I be using it? It's off by default...
And finally, "keep aspect ratio"? I don't seem to notice a difference when clicking that on.
I'm kind of confused with all these graphics options under "Graphics Mode Setup".
What "graphic mode" should I be using?
Overlay, Surface, DDraw, Direct3D, OpenGL or OpenGLnb?
Also, what exactly do scalers do? Is it like if you turned off scalers completely, the screen would be tiny because of modern resolutions?
I tried "high quality 2" and it seemed sharper... but I could just be imagining it. Would high quality 3 be even better than 2? Or does it make it 3 times as big? I'm confused about all this. Even back with emulators I never knew what scalers did really.
Also what is double buffering for full screen, and should I be using it? It's off by default...
And finally, "keep aspect ratio"? I don't seem to notice a difference when clicking that on.