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every time i go to use the firedoom staff in combat it goes back in my bags
i got it from the cheat room in serpent ilse
Post edited April 03, 2020 by kingbane777
This question / problem has been solved by Gotchaimage
Wands and Firedoom staves have charges that can run out (with the exception of the Magician's Wand).
The staff from Claw Island has no charges to begin with. There are wands out there that also have no charges.
Not sure why. Developer oversight or something.
avatar
Gotcha: Wands and Firedoom staves have charges that can run out (with the exception of the Magician's Wand).
The staff from Claw Island has no charges to begin with. There are wands out there that also have no charges.
Not sure why. Developer oversight or something.
i got it and have never used it, bug maybe should have all charges
That's not how it works in this game, unfortunately.

Every item has a 'quality' number. For wands and staves this quality number indicates how many times you can use it.
These quality numbers were manually given to these items by developers when they were making the game, and they are different for each wand/staff.
One wand could fire 10 times and run out, another wand could fire a hundred times. They all have different values.

The only way to check how many charges a wand/staff has left is by using Exult Studio and checking every item manually.

I wouldn't worry about it though. Firedoom staves generally suck. Their bolts move slowly and they cause more damage to your own party members than enemies.
avatar
Gotcha: That's not how it works in this game, unfortunately.

Every item has a 'quality' number. For wands and staves this quality number indicates how many times you can use it.
These quality numbers were manually given to these items by developers when they were making the game, and they are different for each wand/staff.
One wand could fire 10 times and run out, another wand could fire a hundred times. They all have different values.

The only way to check how many charges a wand/staff has left is by using Exult Studio and checking every item manually.

I wouldn't worry about it though. Firedoom staves generally suck. Their bolts move slowly and they cause more damage to your own party members than enemies.
ty buddy