Posted July 26, 2019
The various attribute enhancers such as a the "stimulant" and "strength booster" do not seem to actually do anything.
Eg, I tried the strength booster several times but associated skills such as your carrying capacity do not change at all. So far I have not yet seen one shred of actual evidence these boosters do anything. Also as these, and also all your medkits, automatically magically refill after each mission, there seems to be no point at all in building medical factories, as you never actually need to make any more medical items.
In fact, not only do they magically refill after missions, but if you save and reload they refill DURING missions!
The question is, am I right? Do they really do nothing?
PS/ I have UFO:AS patched up to 1.3
Eg, I tried the strength booster several times but associated skills such as your carrying capacity do not change at all. So far I have not yet seen one shred of actual evidence these boosters do anything. Also as these, and also all your medkits, automatically magically refill after each mission, there seems to be no point at all in building medical factories, as you never actually need to make any more medical items.
In fact, not only do they magically refill after missions, but if you save and reload they refill DURING missions!
The question is, am I right? Do they really do nothing?
PS/ I have UFO:AS patched up to 1.3
Post edited July 26, 2019 by JMayer70