Posted November 13, 2016
Hi there,
may anyone could help: I've got no sound when starting Tyranny on my Xubuntu 16.04.1 LTS x64 (visuals are working, game is playable, but no sound at all).
Running ldd -r ./Tyranny gives me this result:
linux-gate.so.1 => (0xf770f000)
libdl.so.2 => /lib/i386-linux-gnu/libdl.so.2 (0xf76ea000)
libpthread.so.0 => /lib/i386-linux-gnu/libpthread.so.0 (0xf76cd000)
librt.so.1 => /lib/i386-linux-gnu/librt.so.1 (0xf76c3000)
libGL.so.1 => /usr/lib32/nvidia-367/libGL.so.1 (0xf7656000)
libX11.so.6 => /usr/lib/i386-linux-gnu/libX11.so.6 (0xf750b000)
libXcursor.so.1 => /usr/lib/i386-linux-gnu/libXcursor.so.1 (0xf7500000)
libXrandr.so.2 => /usr/lib/i386-linux-gnu/libXrandr.so.2 (0xf74f3000)
libstdc++.so.6 => /usr/lib/i386-linux-gnu/libstdc++.so.6 (0xf737b000)
libm.so.6 => /lib/i386-linux-gnu/libm.so.6 (0xf7326000)
libgcc_s.so.1 => /lib/i386-linux-gnu/libgcc_s.so.1 (0xf7309000)
libc.so.6 => /lib/i386-linux-gnu/libc.so.6 (0xf7153000)
/lib/ld-linux.so.2 (0x5661a000)
libGLX.so.0 => /usr/lib32/nvidia-367/libGLX.so.0 (0xf7133000)
libGLdispatch.so.0 => /usr/lib32/nvidia-367/libGLdispatch.so.0 (0xf709c000)
libxcb.so.1 => /usr/lib/i386-linux-gnu/libxcb.so.1 (0xf7076000)
libXrender.so.1 => /usr/lib/i386-linux-gnu/libXrender.so.1 (0xf706a000)
libXfixes.so.3 => /usr/lib/i386-linux-gnu/libXfixes.so.3 (0xf7063000)
libXext.so.6 => /usr/lib/i386-linux-gnu/libXext.so.6 (0xf704e000)
libXau.so.6 => /usr/lib/i386-linux-gnu/libXau.so.6 (0xf7049000)
libXdmcp.so.6 => /usr/lib/i386-linux-gnu/libXdmcp.so.6 (0xf7042000)
Tried this solution, but it didn't help:
ln -s /dev/null libpulse-simple.so.0 in the game directory
LD_LIBRARY_PATH=.:$LD_LIBRARY_PATH %command% in start.sh game launch options.
Other games like Pillars of Eternity (also purchased at GOG) work like a charm.
Any other ideas?
Thanks in advance,
Michael
may anyone could help: I've got no sound when starting Tyranny on my Xubuntu 16.04.1 LTS x64 (visuals are working, game is playable, but no sound at all).
Running ldd -r ./Tyranny gives me this result:
linux-gate.so.1 => (0xf770f000)
libdl.so.2 => /lib/i386-linux-gnu/libdl.so.2 (0xf76ea000)
libpthread.so.0 => /lib/i386-linux-gnu/libpthread.so.0 (0xf76cd000)
librt.so.1 => /lib/i386-linux-gnu/librt.so.1 (0xf76c3000)
libGL.so.1 => /usr/lib32/nvidia-367/libGL.so.1 (0xf7656000)
libX11.so.6 => /usr/lib/i386-linux-gnu/libX11.so.6 (0xf750b000)
libXcursor.so.1 => /usr/lib/i386-linux-gnu/libXcursor.so.1 (0xf7500000)
libXrandr.so.2 => /usr/lib/i386-linux-gnu/libXrandr.so.2 (0xf74f3000)
libstdc++.so.6 => /usr/lib/i386-linux-gnu/libstdc++.so.6 (0xf737b000)
libm.so.6 => /lib/i386-linux-gnu/libm.so.6 (0xf7326000)
libgcc_s.so.1 => /lib/i386-linux-gnu/libgcc_s.so.1 (0xf7309000)
libc.so.6 => /lib/i386-linux-gnu/libc.so.6 (0xf7153000)
/lib/ld-linux.so.2 (0x5661a000)
libGLX.so.0 => /usr/lib32/nvidia-367/libGLX.so.0 (0xf7133000)
libGLdispatch.so.0 => /usr/lib32/nvidia-367/libGLdispatch.so.0 (0xf709c000)
libxcb.so.1 => /usr/lib/i386-linux-gnu/libxcb.so.1 (0xf7076000)
libXrender.so.1 => /usr/lib/i386-linux-gnu/libXrender.so.1 (0xf706a000)
libXfixes.so.3 => /usr/lib/i386-linux-gnu/libXfixes.so.3 (0xf7063000)
libXext.so.6 => /usr/lib/i386-linux-gnu/libXext.so.6 (0xf704e000)
libXau.so.6 => /usr/lib/i386-linux-gnu/libXau.so.6 (0xf7049000)
libXdmcp.so.6 => /usr/lib/i386-linux-gnu/libXdmcp.so.6 (0xf7042000)
Tried this solution, but it didn't help:
ln -s /dev/null libpulse-simple.so.0 in the game directory
LD_LIBRARY_PATH=.:$LD_LIBRARY_PATH %command% in start.sh game launch options.
Other games like Pillars of Eternity (also purchased at GOG) work like a charm.
Any other ideas?
Thanks in advance,
Michael
Post edited November 13, 2016 by Mibranex
This question / problem has been solved by Orzo