Posted December 17, 2016
I really enjoyed PoE but some reviews state that the Tyranny ending is abrupt, inconclusive and unsatisfying. Without spoilers, how does it compare to games like:
* PoE: ending was very satisfying to me, even though you could argue that there was a major unresolved plot point about the PC.
* unmodded KOTOR 2: thoroughly enjoyed the game up until the non-existant ending. Ruined the entire experience for me. I know there is a mod for it but haven't tried it.
* ME3: I don't mind the original ending. Not brilliant but I didn't hate it either. I actually thought the amended ending ruined the pacing.
* Alpha protocol: story-wise, the ending was disappointing because you pretty much know who the bad guys are from the start. Branching wise, though, it was satisfying.
Also, I really enjoyed the combat in PoE but some reviews claim Tyranny is boring and repetitive. The only criticism I had of PoE was that it was too fast even in slow mode - I could easily lose characters before I was aware I needed to heal them, leading to a need to spam pause. But there were a lot of choices, especially in hard mode.
One last question, how does the 'level up by using' mechanism feel? The only other game I've tried that has this approach was Oblivion and I hated its levelling system because it discouraged having any non-combat major skills, since levelling these caused enemies to level too.
Thanks!
* PoE: ending was very satisfying to me, even though you could argue that there was a major unresolved plot point about the PC.
* unmodded KOTOR 2: thoroughly enjoyed the game up until the non-existant ending. Ruined the entire experience for me. I know there is a mod for it but haven't tried it.
* ME3: I don't mind the original ending. Not brilliant but I didn't hate it either. I actually thought the amended ending ruined the pacing.
* Alpha protocol: story-wise, the ending was disappointing because you pretty much know who the bad guys are from the start. Branching wise, though, it was satisfying.
Also, I really enjoyed the combat in PoE but some reviews claim Tyranny is boring and repetitive. The only criticism I had of PoE was that it was too fast even in slow mode - I could easily lose characters before I was aware I needed to heal them, leading to a need to spam pause. But there were a lot of choices, especially in hard mode.
One last question, how does the 'level up by using' mechanism feel? The only other game I've tried that has this approach was Oblivion and I hated its levelling system because it discouraged having any non-combat major skills, since levelling these caused enemies to level too.
Thanks!