Posted December 31, 2014
If you go in viewing it as a low budget indie title and don't expect too much, it's actually quite entertaining.
I got my copy from Amazon for an unbelievable $4.98 for the Epic Edition. It was prime eligible too so no shipping cost. Bought TW2 at the same time for $17.99 and no shipping. Even had I paid the $10 GOG is asking for it I would be quite happy.
I'm about 8 hours in (game time).
In many ways it reminds me of gothic3. Graphics are probably slightly worse than gothic but overall feel is similar and many of the monsters are similar to those in gothic.
Things I like:
No auto levelling. --- It's wide open, you can go anywhere you want but there are some areas that are too tough if you try to progress too quickly. It took a couple hours but I did come across a couple fights I couldn't handle. Went off and did some other stuff for a couple hours, came and back and... Unfortunately, rather than fight me the bandit and thief both conceded my superiority and bowed to my will without a fight. I'm sure I could have taken them.
Lots of loot. --- Almost too much but I still like collecting all the good loot. Too bad they don't give you a value when you loot chests. You can get an idea based on how powerful an item is but it would be nice to know some sort of par value to make the decision on what to keep and what to leave easier.
The ability to combine items. --- It's not as awesome as you think it might be but it still can come in real handy. You're better off selling two individual items than combining and then selling but combining can help you carry more loot and make fewer trips to the market. With the teleport stones, it's not too bad going back to the market so it's not a big deal. Nice when you have a decent item equipped and find a compatible item to boost the item you are already using.
The amount of power you achieve compared to where you start. It's not like the old D&D based games were you could only raise maybe 30 levels and stats would start in low to mid teens and could only raise to maybe 18 or 20. My physical resistances are all currently over 1,000. And growing.
Thinks I don't like as miuch:
It would be nice if the world wasn't quite so open. I was a big fan of some of the Might and Magic games (Xeen and 6 - 8). They were similar in that the enemies weren't leveled but, from what I recall, they had different areas where things were wide open but you generally had to clear out an area before you progressed to a more advanced area.
Graphics could be better but for a budget priced game they are plenty good.
I had a couple other complaints. All minor when you consider it's a budget title but they escape me now.
Cy
I got my copy from Amazon for an unbelievable $4.98 for the Epic Edition. It was prime eligible too so no shipping cost. Bought TW2 at the same time for $17.99 and no shipping. Even had I paid the $10 GOG is asking for it I would be quite happy.
I'm about 8 hours in (game time).
In many ways it reminds me of gothic3. Graphics are probably slightly worse than gothic but overall feel is similar and many of the monsters are similar to those in gothic.
Things I like:
No auto levelling. --- It's wide open, you can go anywhere you want but there are some areas that are too tough if you try to progress too quickly. It took a couple hours but I did come across a couple fights I couldn't handle. Went off and did some other stuff for a couple hours, came and back and... Unfortunately, rather than fight me the bandit and thief both conceded my superiority and bowed to my will without a fight. I'm sure I could have taken them.
Lots of loot. --- Almost too much but I still like collecting all the good loot. Too bad they don't give you a value when you loot chests. You can get an idea based on how powerful an item is but it would be nice to know some sort of par value to make the decision on what to keep and what to leave easier.
The ability to combine items. --- It's not as awesome as you think it might be but it still can come in real handy. You're better off selling two individual items than combining and then selling but combining can help you carry more loot and make fewer trips to the market. With the teleport stones, it's not too bad going back to the market so it's not a big deal. Nice when you have a decent item equipped and find a compatible item to boost the item you are already using.
The amount of power you achieve compared to where you start. It's not like the old D&D based games were you could only raise maybe 30 levels and stats would start in low to mid teens and could only raise to maybe 18 or 20. My physical resistances are all currently over 1,000. And growing.
Thinks I don't like as miuch:
It would be nice if the world wasn't quite so open. I was a big fan of some of the Might and Magic games (Xeen and 6 - 8). They were similar in that the enemies weren't leveled but, from what I recall, they had different areas where things were wide open but you generally had to clear out an area before you progressed to a more advanced area.
Graphics could be better but for a budget priced game they are plenty good.
I had a couple other complaints. All minor when you consider it's a budget title but they escape me now.
Cy