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In a village I found a dead guy laying next to a dead boar. His name Adler Vorhat. For some reason that name rang a bell, but my goddamn memory is now so bad I can't remember shit from more than 10 minutes ago.

Was he (or another NPC named Vorhat) involved in a quest somehow??? And if so, is it a bug if a boar got into town and killed him??
And now, after nearly 30 hours into the game, I guess I have to start over.

I go through a village, everything is cool, and then suddenly the entire village attacks me. WTF?? I did NOTHING to trigger that. I was just passing through a village, hadn't even stopped yet, and boom, everyone starts to attack me.

And I just tried it on my other 3 saves and the same damn thing happened.

WTF???

Once I thought I saw a message at the top of the screen about a crime. But I haven't committed a crime. Or I haven't committed a crime that I'm aware of. What the hell? Does this game have crimes you can commit without even knowing they're a crime???

I have never attacked anyone that didn't attack me first. I have never broken into someone's house. I have never pickpocketed anyone (don't even have the skill). I have four horses, but one of those was given to me in a quest and the other three were taken from bandits and groms after I killled them. Is that horse stealing??? Really??? After you kill them you can take what's in their chest but not take their horse???

I cannot believe this. I have NO CLUE what the hell is going on. I know for a fact that I have not knowingly committed a crime, and know for a fact that I did nothing to instigate the villagers to attack me, so if I was wrong and didn't see the word crime at the top of the screen what other reason would an entire village have for attacking me???

WHAT THE FUCK??
Post edited December 11, 2012 by OldFatGuy
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OldFatGuy: And now, after nearly 30 hours into the game, I guess I have to start over.

I go through a village, everything is cool, and then suddenly the entire village attacks me. WTF?? I did NOTHING to trigger that. I was just passing through a village, hadn't even stopped yet, and boom, everyone starts to attack me.

And I just tried it on my other 3 saves and the same damn thing happened.

WTF???

Once I thought I saw a message at the top of the screen about a crime. But I haven't committed a crime. Or I haven't committed a crime that I'm aware of. What the hell? Does this game have crimes you can commit without even knowing they're a crime???

I have never attacked anyone that didn't attack me first. I have never broken into someone's house. I have never pickpocketed anyone (don't even have the skill). I have four horses, but one of those was given to me in a quest and the other three were taken from bandits and groms after I killled them. Is that horse stealing??? Really??? After you kill them you can take what's in their chest but not take their horse???

I cannot believe this. I have NO CLUE what the hell is going on. I know for a fact that I have not knowingly committed a crime, and know for a fact that I did nothing to instigate the villagers to attack me, so if I was wrong and didn't see the word crime at the top of the screen what other reason would an entire village have for attacking me???

WHAT THE FUCK??
I know for sure that animals sometimes attack villagers and because in Two Worlds EVERYBODY has a name then you don't really need to worry. Questgivers are usually very tough so no normal animal would kill them accidentally.

Well I know how it works with aggro system in game. There is usually this weird thing in place where once you commit crime in one area then everybody is pissed - and it doesn't matter that nobody saw you. In example opening any locked chest (doesn't matter if it belongs do somebody or not) when in presence of NPC will make it angry. There was also other stuff.

Are you sure about the crime thing? Also what village are you talking about? Name would be helpful - I'll try to go into my game and check it out. Maybe the village is aggresive from get go. Or some game decisions made you an enemy?
The name of the Village was Rovenant (something like that) in the north.

And I feel pretty sure about seeing the word "crime" at the top although I can't remember or didn't see the rest (it appeared to be a sentence up there but I kept missing it because I kept looking at the action on the screen)

But, now this is where it gets strange. After powering down, going to bed, and then powering up and playing today..... nothing. None of my saves. I have gone in and out of that same village 3 or 4 times and nothing. I let a day go by and went back to that village. nothing. No attacks, no message at the top.. nothing.

I don't know if it was a bug or if I did commit a crime (I know I didn't KNOWINGLY commit a crime) but so far today, nothing. If it happens again, this time I'll watch the top of the screen closely and press pause at the right time and hopefully feeze the message and type it here verbatim.

However, your words have me worried. I can't enter chests even when no one is around? Because if that's the case, then I most certainly have committed LOTS of crimes. From the very beginning of the game where there were two chests, all the way through, I've been unlocking and pillaging chests. If that's a no no, then that's a game breaker for me.

Also, further north of this town, after going through another town (Covegnor???) and a graveyard, I also picklocked my way into a house. It appeared abandoned to me, I saw no one anywhere nearby, and after I picked the lock, a message appeared at the top of the screen saying I had been awarded 1 Skill Point. So if THAT was the crime, WTF??? Gonna get awarded 1 Skill Point for committing a crime?? And also, too, if that's a crime, again, game breaker for me.

I understand not breaking into houses and chests where there are others nearby to confer ownership but if there's no one around, I consider that loot and am going for it. Also, after killing enemies if there were chests or doors near them I will happily break into them.

I guess I don't understand the whole crime thing here. And I read the manual front to back and don't remember crime even being mentioned. I remember Morrowind (the last Elder Scrolls game I've played) made it apparent in the manual what was a crime and what wasn't. I can then know what to do and not to do.

This sounds like it's just plain buggy to me.

ADDED IN EDIT: Oh yeah, I almost forget. One of my horses is "stuck" and I can't get it to move anywhere. I even call it and it won't come. It was scared up a steep hill I think and now it won't move. Anyway to fix that or will that poor horse spend the rest of his life standing on that hill?? :D
Post edited December 11, 2012 by OldFatGuy
No, no you didn't understood me correctly - there is this strange thing that if you try to open a locked chest in presence of NPC - then it's autoagression. Example, and a spoiler:

When in the main storyline you enter the cave for the first time there is a blacky-evil-guy who goes on about the artefact. Behind him is a chest. Try to pick lock it in his presence - he goes apeshit. And if you do it when he despawned - strangely you're free to go. It also works weirdly, because NPC do get alerted/hostile when you pick lock or pickpocket somebody in town (especially pickpocket - never, ever do it on friendlies, it's designed for use at enemies). Yet somehow if you manage to get into house and nobody is there (even on first floor) you're happilly allowed to plunder it's riches. Because it's different zone than the streets of the city.

Also the sentence was probably 'Somebody has seen you commiting the crime! Guards were alerted' or something like that. I remember seeing it a lot when trying to break into guild in the large town because I didn't want to wait for dawn. The strange thing is insta-hostility, because usually when caught first time guards want the bribe. And that's all. And since it 'cured itself' I'm pretty sure that it's a bug.

The skillpoint you got was for lockpicking enough locks - there are these semi-archievements, like reactivating enough teleports, killing enemies, pickpocketing etc. Good for a little bonuses.

And sadly I think the horse is stuck forever - I've got the same situation after riding down some hill... Nothing worked - so it's new horse for you :).

edit: You say action? If you (even accidentaly) hit one of the townspeople you can also invoke a wrath of NPC army.
Post edited December 11, 2012 by maheusz
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OldFatGuy: And now, after nearly 30 hours into the game, I guess I have to start over.
I highly doubt this. If the game thinks you've committed a crime, you probably just need to go somewhere that has guards (any of the larger cities will do) and pay your fine to clear your name. It's certainly worth a try, before you start the whole game over.
Ah, I get it now. Thanks for all of the clarification.

May I ask what difficulty level you guys played on???

I've played this game on medium, but it is so easy it's actually beginning to get a little boring 30 or so hours in. I was thinking of starting a new one anyway and picking the hard difficulty, but if that makes the "bosses" or end game TOO hard, then that's more frustrating than this.

I kill almost everything I fight with one hit. Sometimes a bear will take two. And sometimes a a bandit will take a few hits.

Just wondering if you guys played the hard level and if so what you thought.
Well I also play on medium and for me the beginning is always very hard (especially these damn wolves). But after I remember to use potions/healing spell and get familiar with controls everything becomes much easier.

It sure gets harder when you first start fighting with orcs and large groups of enemies (I'm talking like 10-12 of them at one time). I remember trying to go to one of the southern cities (large one, behind the orc army) and getting slaughtered, because I ran into few groups of enemies at once.

Sure, northern part, not counting few fights, is pretty straightforward and easy... but try to take on the whole graveyard in the south, fighting at once like 3-4 skeleton archers, 2-3 skeletons, 1-2 big skeleton, 5-6 ghouls and like 10 zombies. The poison damage, constant barrage of arrows with few critical hits here and there... sometimes you also aggro the enemy nearby and suddenly party just got warmer. At least most of the enemies also fight among themselves.

So it certainly picks up the pace in middle of the game. And because I usually go shield/sword with occasional spell and bow usage... there is a lot of stuff to take care of.

So it depends where you are and how are you playing, because 30 hours into the game, while doing all the subquests is sometimes still not really a lot.
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maheusz: So it depends where you are and how are you playing, because 30 hours into the game, while doing all the subquests is sometimes still not really a lot.
Yeah, you're exactly right, because I know I'm not really that far, because I've only uncovered about 10% of the map so far. I've just been up north the whole time doing quests and hunting bears and wolves.

Don't know if you're aware or not, but killing bears is easy and you don't need to lose a single hit point. The only time they attack is when they stand up first. So, when they stand up, if you hit the jump back key (Q) they never touch you. Then you slash him some more, and when he stands up again, jump back again.

I never get touched by a bear. The wolves do nip at me a bit, only because there are usually more than one of them.

I dunno, I'm scared of upping it to hard, because if that makes the ending too hard I'm going to be frustrated having just now played another game all the way through to find it impossible to beat the end (Divine Divinity). But, at the same time, I do feel myself getting bored now because it's just so easy. One hit and they're dead, and quite often one hit and more than one are dead. In fact, one time I killed THREE on one hit. And I don't even have the Deadly Pirouette skill.
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OldFatGuy: I dunno, I'm scared of upping it to hard, because if that makes the ending too hard I'm going to be frustrated having just now played another game all the way through to find it impossible to beat the end (Divine Divinity). But, at the same time, I do feel myself getting bored now because it's just so easy. One hit and they're dead, and quite often one hit and more than one are dead. In fact, one time I killed THREE on one hit. And I don't even have the Deadly Pirouette skill.
I played on Hard and enjoyed it. I found the early game was the hardest, and things got easier later. If you're good at dodging bears you should be OK on Hard, but I definitely died a lot in the beginning... I also learned that some places were just too tough and I would come back to them later. If you want to try it, just keep your current Medium save game so if you think Hard is too tough you can just go back.

If you play on Hard, make sure to use Alchemy. There are certain ingredients that will give you permanent stat boosts which REALLY help. This becomes very important when you move south. Also, it's probably a good idea to do the first few parts of the main quest early, as you'll get a good chunk of experience for that. Then you can explore the northern part of the map without as much trouble.

Also in the early game I would sometimes lure enemies to a mana shrine, so I could keep casting heal on myself while fighting. That made some of the tough early fights easier.

Whether you decide to start over or not, I recommend playing farther into the game. The northern part of the map is all pretty similar-looking, with mountains, some snow, and wolves, but once you head south there are some really cool environments like a bamboo forest, misty swamps, and a full-fledged desert to explore. And there are new enemy types to match.

The only criticism I had of the late game was that I eventually ran out of loot to find. That made the game pretty boring, but fortunately I was able to head straight to the end at that point.
Yeah, using the 'jump back' button with bears is pretty intuitive - I also work that way, but I'm not grinding the bears for exp :P. There is too much stuff to kill elsewhere to do it that way.

Also if you're not sure if the game is hard enough then check most eastern village on the north side of the river. There is this quest aqured in the first village where you need to check on people. If you have no trouble with fighting enemy there then you could consider changing the difficulty. Or, if you're lower level you can check dwarven mines with a SPOILER! cyclops at the end. This beast will too teach you meaning of 'jumping back to save life'. And it's only one of many gigantic enemies in game.