Posted August 07, 2017
I bought this DLC two days ago, and I'm giving it a fair shake and being objective and kind, but...there is just too much to let go...let's start...,
(1) Does the old TWII "parameters" folder with the autoexecgame2.con settings file still work for CoT? Not a major question--was just curious.
I tried a couple of settings that were ignored--paralaxterrain, for instance, can no longer be turned off, it appears.
(2) CUT SCENES...OK, so far my biggest beef with the game--why on Earth are these cut scenes instead of in-engine scripts executed in real time? The quality of the cut-scenes is absolutely horrible. Seriously--the quality dates back to Two Worlds 1--believe it or not--my character's hat/helmet is always off, the lighting is always different, and the DoF effect is *smeared* all over every frame of the cut-scene! I don't use DOF at all--you can imagine what this looks like on my 2560x1440 screen. It's horrible! The animation in TWII is much, much better--which I am certain the developers of CoT can see with no trouble at all.
You need to do it all in-engine--! It looks positively amateurish the way it is--I mean, really, really bad, guys. Please tell me this is going to be fixed! Man, mods for older games look much better than this in terms of quality. It's really very poor, guys. It's not going to pass muster.
(3) So WHY is the Voice Acting for the main character using two or three different voices? Three separate voices, by my count. It's ridiculous...;) I *loved* the guy you used for TWII--he was hilarious, unique, and just plain entertaining. But you use him for a few repetitive remarks taken directly from TWII--someone else for the main CoT dialogue, and still someone else for his voice in the new animations--such as in the beginning of the game! Crazy, man--just crazy. Got to fix that, I hope you know.
(4) The volume levels for dialogue throughout are terrible for the stuff you ripped from TWII--the main character's speech, the sound effects from lock picking, and the sound when the character gets refreshed from a shrine--are so low you at times cannot even hear them! You ripped all of those sounds directly from TWII itself--but oddly, in TWII the volume for them is fine--in CoT the volume for them is terrible--several levels *below* the rest of the sound in the game! No way you cannot have noticed this. Not possible, it's far too obvious.
***That's all for now--that's enough. I've noticed dozens of other smaller bugs and low-quality efforts that make CoT look far more like TW1--I mean, even the voice acting is using the *same people* from TW1. The Dorchad mayor, for instance, had a lot of speaking parts in the first game game TW1! He is nowhere in TWII at all, for what ought to be obvious reasons. The animations of the people in Dorchad are very sub-par--everyone looks drunk and/or stupid. Come on. This is not professional animation and voice work--would have been fine, maybe--20-30 years ago. Not now!
Guys, right now--and I'm running patch 2.03 GOG--this DLC is more like TW1-quality DLC--it's nowhere near as good as the quality of even TWII, and TWII shipped in 2011. You guys have a lot of work to do. What's the problem?--I don't get it. Really. It's barely up to the level of a *bad mod* in many cases!
Long as I know you are working really hard I'll stick with the game and keep an open mind. But I have to say you have a long road ahead. Right now I'd say the game is at least six months premature--but there is *so much* that has been really hammed up and hacked up--I'm not sure CoT is going to make it.
You know what that will mean for the rest of the DLC you have planned, eh? It's not going to sell at all if it's on the level of what I see here. TWII shocked many people when it shipped because it was *so much better* than what we thought it would be based on TW1--which was fun, OK, but not a very-well articulated game in in terms of voice and animation work. CoT has much more in common with TWI than it does TWII, amazingly enough, and that's even with CoT using the engine from TWII! The quality of CoT so far leaves so much to be desired that I am flabbergasted--it's much worse than I thought it would be even after reading the worst user reviews written so far...!
Please, do better...much, much better, eh? Thanks. I'm on your side, believe it or not! I don't know what your goals are/were--but what exists now would barely have been fit DLC for TW1. For TWII it's just not there.
(1) Does the old TWII "parameters" folder with the autoexecgame2.con settings file still work for CoT? Not a major question--was just curious.
I tried a couple of settings that were ignored--paralaxterrain, for instance, can no longer be turned off, it appears.
(2) CUT SCENES...OK, so far my biggest beef with the game--why on Earth are these cut scenes instead of in-engine scripts executed in real time? The quality of the cut-scenes is absolutely horrible. Seriously--the quality dates back to Two Worlds 1--believe it or not--my character's hat/helmet is always off, the lighting is always different, and the DoF effect is *smeared* all over every frame of the cut-scene! I don't use DOF at all--you can imagine what this looks like on my 2560x1440 screen. It's horrible! The animation in TWII is much, much better--which I am certain the developers of CoT can see with no trouble at all.
You need to do it all in-engine--! It looks positively amateurish the way it is--I mean, really, really bad, guys. Please tell me this is going to be fixed! Man, mods for older games look much better than this in terms of quality. It's really very poor, guys. It's not going to pass muster.
(3) So WHY is the Voice Acting for the main character using two or three different voices? Three separate voices, by my count. It's ridiculous...;) I *loved* the guy you used for TWII--he was hilarious, unique, and just plain entertaining. But you use him for a few repetitive remarks taken directly from TWII--someone else for the main CoT dialogue, and still someone else for his voice in the new animations--such as in the beginning of the game! Crazy, man--just crazy. Got to fix that, I hope you know.
(4) The volume levels for dialogue throughout are terrible for the stuff you ripped from TWII--the main character's speech, the sound effects from lock picking, and the sound when the character gets refreshed from a shrine--are so low you at times cannot even hear them! You ripped all of those sounds directly from TWII itself--but oddly, in TWII the volume for them is fine--in CoT the volume for them is terrible--several levels *below* the rest of the sound in the game! No way you cannot have noticed this. Not possible, it's far too obvious.
***That's all for now--that's enough. I've noticed dozens of other smaller bugs and low-quality efforts that make CoT look far more like TW1--I mean, even the voice acting is using the *same people* from TW1. The Dorchad mayor, for instance, had a lot of speaking parts in the first game game TW1! He is nowhere in TWII at all, for what ought to be obvious reasons. The animations of the people in Dorchad are very sub-par--everyone looks drunk and/or stupid. Come on. This is not professional animation and voice work--would have been fine, maybe--20-30 years ago. Not now!
Guys, right now--and I'm running patch 2.03 GOG--this DLC is more like TW1-quality DLC--it's nowhere near as good as the quality of even TWII, and TWII shipped in 2011. You guys have a lot of work to do. What's the problem?--I don't get it. Really. It's barely up to the level of a *bad mod* in many cases!
Long as I know you are working really hard I'll stick with the game and keep an open mind. But I have to say you have a long road ahead. Right now I'd say the game is at least six months premature--but there is *so much* that has been really hammed up and hacked up--I'm not sure CoT is going to make it.
You know what that will mean for the rest of the DLC you have planned, eh? It's not going to sell at all if it's on the level of what I see here. TWII shocked many people when it shipped because it was *so much better* than what we thought it would be based on TW1--which was fun, OK, but not a very-well articulated game in in terms of voice and animation work. CoT has much more in common with TWI than it does TWII, amazingly enough, and that's even with CoT using the engine from TWII! The quality of CoT so far leaves so much to be desired that I am flabbergasted--it's much worse than I thought it would be even after reading the worst user reviews written so far...!
Please, do better...much, much better, eh? Thanks. I'm on your side, believe it or not! I don't know what your goals are/were--but what exists now would barely have been fit DLC for TW1. For TWII it's just not there.