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While playing the Port of Adia, and not after much time, all sound and music ceased. I saved the game and quit, at which point it froze and I had to end the process.

When I tried to launch the game again, this error came up: "kexMusicSDL::Init: Failed to initialize SDL_Mixer". The game did not launch.

I mainly post this here to create a record of this error, especially for any of the devs to see. However, if anyone has any advice, I'd appreciate it.

I'm using an ASUS Z170 Pro Gaming board with Realtek HD audio. Below are the sound excerpts from my DxDiag.

-------------
Sound Devices
-------------
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0900&SUBSYS_104386AE&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.7910 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 8/16/2016 12:00:00 AM, 5276168 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

Description: Realtek Digital Output (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0900&SUBSYS_104386AE&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.7910 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 8/16/2016 12:00:00 AM, 5276168 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
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