Posted September 06, 2015
The addition of the third dimension for me wasn't worth how many aspects of the game the devs dropped. 1,2 and had character developments and more weapons for each character. I would have rather seen another 2D Trine game with these these aspects than the 3D, which most of the time which just frustrating because you couldn't tell where platforms or enemies were. Some of the rope tying puzzle, new to this one, were amusing but hardly a mechanic worth writing home about. Overall the things they sacrificed to add the 3rd dimension were what gave the first two its charm. I felt much less compelled to collect since the Triangles had no value.
The loss of potions and Char Devs really made this game less of hybrid and I think it lost alot. Since the Gameplay lost all of its RPG elements, I really think it suffered. Still a fun play. Some beautiful environments, but I think this one was my least favorite. I'd rather they make the next one 2D and bring back all the other weapons and char develop than sacrifice it all for a 3D that barely works.
Any thoughts?
The loss of potions and Char Devs really made this game less of hybrid and I think it lost alot. Since the Gameplay lost all of its RPG elements, I really think it suffered. Still a fun play. Some beautiful environments, but I think this one was my least favorite. I'd rather they make the next one 2D and bring back all the other weapons and char develop than sacrifice it all for a 3D that barely works.
Any thoughts?