It's a shame that of the "major chapters" if we call them that, the book chapter seems to me the first where you are really constantly switching characters, sometimes in a timing-based manner. Because this is now where the game mechanics are starting to shine and show what's possible with the engine. The visual presentation itself of that level totally knocked my socks off, because not only is it very pretty, it fits so totally with the story line.
Agree though that the upgrades from previous titles would add something. On the other hand I like the character-specific mini challenges - maybe that's where they could have placed the "upgrades" (i.e. make them need the upgrades to progress, make you finish the challenge levels so you can progress).
They might as well have charged 40EUR and gave us double or at least 150% story length, for the production quality it has that would be fair price.
Post edited August 25, 2015 by RSColonel_131st