Posted May 03, 2018
(FINAL-Patch): Build 15313 (May 3, 2018)
- Improved simulation performance
- Improved rendering performance
- Improved camera movement performance
- Improved tools and statistics performance
- Improved month change stuttering
- Improved loading time and daily freeze for huge savegames
- Improved line window: better line problem reporting and added info window
- Improved line behavior: terminal assignments always locked and auto-fix button
- Improved line manager: added search field
- Improved general collision handling: check against new objects only
- Improved terrain rendering texture sharpness
- Improved auto save notification: visible in cockpit mode, too
- Improved construction builder: allow building below water level
- Improved usability: ctrl+c in text fields
- Improved vehicle replacement error reporting when new vehicles are incompatible
- Improved various resources: models, lod distances, colliders, etc.
- Improved modding: tunnel types can now specify start/end years
- Improved modding: show message when .blob files of meshes are missing
- Improved modding: added collider functionality for constructions
- Improved modding: categories for street, track and other menus
- Fixed occasional multi-second freeze
- Fixed return to menu/desktop taking a very long time
- Fixed a bug that caused the wrong mods to be shown as missing (load game page)
- Fixed music volume bug which appeared on game start
- Fixed sound effects and voice over audio bugs
- Fixed line rendering discontinuities and flickering
- Fixed street upgrader: some streets were upgraded to incorrect types
- Fixed aircraft rotation: rotate around back wheel
- Fixed particle systems rendering order
- Fixed text input field mouse selection
- Fixed town building asset alignment bug
- Fixed town buildings built on streets bug
- Fixed game window appears on the wrong display bug
- Fixed disappearing cargo items bug
- Fixed not working vehicle driver animation bug
- Fixed "Disable all mods" button on load game page not enabling start button
- Fixed crash when vehicle has cargo types not used in the game
- Fixed crash when a player-built industry with stations upgrades
- Fixed rare crash while initializing new game
- Fixed rare crashes while loading game
- Fixed various campaign bugs in missions EU2, EU4, EU6, EU7, US4
- Improved simulation performance
- Improved rendering performance
- Improved camera movement performance
- Improved tools and statistics performance
- Improved month change stuttering
- Improved loading time and daily freeze for huge savegames
- Improved line window: better line problem reporting and added info window
- Improved line behavior: terminal assignments always locked and auto-fix button
- Improved line manager: added search field
- Improved general collision handling: check against new objects only
- Improved terrain rendering texture sharpness
- Improved auto save notification: visible in cockpit mode, too
- Improved construction builder: allow building below water level
- Improved usability: ctrl+c in text fields
- Improved vehicle replacement error reporting when new vehicles are incompatible
- Improved various resources: models, lod distances, colliders, etc.
- Improved modding: tunnel types can now specify start/end years
- Improved modding: show message when .blob files of meshes are missing
- Improved modding: added collider functionality for constructions
- Improved modding: categories for street, track and other menus
- Fixed occasional multi-second freeze
- Fixed return to menu/desktop taking a very long time
- Fixed a bug that caused the wrong mods to be shown as missing (load game page)
- Fixed music volume bug which appeared on game start
- Fixed sound effects and voice over audio bugs
- Fixed line rendering discontinuities and flickering
- Fixed street upgrader: some streets were upgraded to incorrect types
- Fixed aircraft rotation: rotate around back wheel
- Fixed particle systems rendering order
- Fixed text input field mouse selection
- Fixed town building asset alignment bug
- Fixed town buildings built on streets bug
- Fixed game window appears on the wrong display bug
- Fixed disappearing cargo items bug
- Fixed not working vehicle driver animation bug
- Fixed "Disable all mods" button on load game page not enabling start button
- Fixed crash when vehicle has cargo types not used in the game
- Fixed crash when a player-built industry with stations upgrades
- Fixed rare crash while initializing new game
- Fixed rare crashes while loading game
- Fixed various campaign bugs in missions EU2, EU4, EU6, EU7, US4
Post edited May 03, 2018 by Ulf2016