Posted May 21, 2014
Hi all,
We have uploaded a new patch that will update your Tower of Guns install to version 1.13. Please download it at your earliest convenience :)
Changelog:
More rooms, guns, secrets, and more silly surprises
A few additional 'silly dialog' stories
Gun/boss/mob/item/badge balance tuning
Additional controller support: while not complete support, you can now do most of what you need with a gamepad. Changing options and examining your collection still require a mouse/keyboard.
Fixed up some hugbot bugs
Fixed a major tilting bug
Fixed at least one of the on-death-game-freeze issues
Fixed a few bugs with the Egg Scrambler
Fixed some issues with spawncamps failing
Added magneting to HP items IF you're not at full HP
Fixed major issue with some bosses not properly triggering mines
Fixed issues with champion boss tinting on spawn
Added rollover descriptive text to the collection menu
Fixed a TON of collision issues, level holes, and art bugs all across the game
Fixed an issue with Environment damage not being correctly reported for some mobs
Fixed an issue with exit elevators being triggered from a limitless Z distance
Increased (very slightly) the gun drop rate
Maybe fixed an issue with boss loot vanishing in boss rooms where a floor raises to replace lava
Fixed major issue in how the game tallied your completion percent
Update to a new version of UDK, which should resolve some of the endless-mode crashes
Did a slew of performance tweaks
A LOT more bug fixes—both minor and major
Thanks and have a nice day :)
We have uploaded a new patch that will update your Tower of Guns install to version 1.13. Please download it at your earliest convenience :)
Changelog:
More rooms, guns, secrets, and more silly surprises
A few additional 'silly dialog' stories
Gun/boss/mob/item/badge balance tuning
Additional controller support: while not complete support, you can now do most of what you need with a gamepad. Changing options and examining your collection still require a mouse/keyboard.
Fixed up some hugbot bugs
Fixed a major tilting bug
Fixed at least one of the on-death-game-freeze issues
Fixed a few bugs with the Egg Scrambler
Fixed some issues with spawncamps failing
Added magneting to HP items IF you're not at full HP
Fixed major issue with some bosses not properly triggering mines
Fixed issues with champion boss tinting on spawn
Added rollover descriptive text to the collection menu
Fixed a TON of collision issues, level holes, and art bugs all across the game
Fixed an issue with Environment damage not being correctly reported for some mobs
Fixed an issue with exit elevators being triggered from a limitless Z distance
Increased (very slightly) the gun drop rate
Maybe fixed an issue with boss loot vanishing in boss rooms where a floor raises to replace lava
Fixed major issue in how the game tallied your completion percent
Update to a new version of UDK, which should resolve some of the endless-mode crashes
Did a slew of performance tweaks
A LOT more bug fixes—both minor and major
Thanks and have a nice day :)