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I cannot say specifically when, it's kinda random,

but espcially during vertical scroll (jumps..), but also sometime during horizontal move.

i5 3570K + 980GTX ti, 1080p

even going to "good" or "fastest" graphic quality doesn't change a thing.
SSAO disabled of course.
i keep only vsync - otherwise terrible screen tearing.
looks like it's related to vsync

really not enjoyable :/ game would be ok otherwise, like 7/10 with probably a bit too much farming. (i'm at second floor and i feel the future gameplay). But there, let's say it's really a problem that should prevent people buying this game.
We've got bloodtained and deadcell which are similar games but perfectly fluid.

about my computer, it handles all other games at high deails at least with 60 fps 1080p. Or bloodstained which look similar

If the dev could fix this, it would be really nice.
Post edited November 21, 2019 by themortal
as a note, there is no or less stutter on less powerful computer than my main. Vsync is in some case badly managed, if you are unlucky.

About the game, i'm a bit upset, there isn't much variation. Ok it looks nice at first.
But each world is 10% generated, 90% the same. And you have to do that, a lot...

and the monsters are.. First flow, 5 kind, second floor, a flyer is replacing the 1st floor flyer, and that's all.
About combos, they are all the same per weapon (not the effect, but the input.

XXX
YYY
X-YYY
XX-YYY
XX-YY-XY
and that's all.
plus the fireball move.

nice indie, but very limited, jump control and wall jump is awkward. Let's say i was expected something like dead cells, but better looking.