Posted September 05, 2018
I’m making a perfect fortress map for single player, with structures already built and also from 2 factions, even when the editor seems too basic, seems to have the required to do that.
I can drag buildings and units (automatically assigned to Player 1) but when I start a game there are not building or troops in that place, just the monarch alone.
So I’ve tried with scripting, making a condition “Start of game”, and actions “I owning all <unit type> at <location>”. I’ve also tested removing all added units and try to add by script with “Create <unit type> at <location>”. And all combinations.
I want to know if is possible to make the player start with already built structures and/or units (or add them by scripting).
I can drag buildings and units (automatically assigned to Player 1) but when I start a game there are not building or troops in that place, just the monarch alone.
So I’ve tried with scripting, making a condition “Start of game”, and actions “I owning all <unit type> at <location>”. I’ve also tested removing all added units and try to add by script with “Create <unit type> at <location>”. And all combinations.
I want to know if is possible to make the player start with already built structures and/or units (or add them by scripting).
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