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Back in the day you had to add -disablecavedogverification to the shortcut to enable mods. Is that the case with the GOG version? Unlike Steam there doesn't seem to be a way in GoG Galaxy to add launch commands, so I have to bypass their client to do this then?
Post edited March 09, 2017 by Quitch
Yo, TAK chat: https://discord.gg/ZGAz4YJ

To enable mods all you have to do is remove/rename the kingdoms.key file of your game folder!