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How do I make my units attack closest enemy units and buildings automatically?
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mrchainsaw: How do I make my units attack closest enemy units and buildings automatically?
I think I used to use patrol when I wanted them to do that.

Then I found the TAUCP mod that added a "fight" button that had that attack on the way.

You've also gotta use a console command to get them to shoot all the buildings automatically.
Patrol is no good for attacking because the front units stop to shoot the first enemy and block all the rest of your units trying to come up from behind, its a debacle.... brilliant for attacking with fighters tho!

If however you order your army to attack a particular enemy unit at the far end of the enemy base, your army will move through the enemy base, constantly moving, allowing rear end units forward, therefore enveloping the enemy base, attacking everything on the way through to that unit you ordered them to attack. They will behave stupidly and block rear end units once they get there, but hopefully you have devastated the enemy base by then.
I would usually have them patrol side to side and gradually zig zag towards the enemy base...

But that new button in the TAUCP mod was handy, I wonder if such mods are still findable...
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fulano5321: I would usually have them patrol side to side and gradually zig zag towards the enemy base...

But that new button in the TAUCP mod was handy, I wonder if such mods are still findable...
Staying out of range of guardians i assume! lol

But yep, patrolling side to side..... you should always have a few ground units doing that if for no other reason than to draw big gun fire away from your base.
Had mixed results with patrol and +shootall. Seems to work with gunships. From what I can tell they converge on and steadily mow down every closest enemy/building along their route. Land units just seem to shoot a couple rounds at random crap while running into turret fire

If however you order your army to attack a particular enemy unit at the far end of the enemy base...
Will try that
Post edited April 07, 2016 by mrchainsaw
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mrchainsaw: Had mixed results with patrol and +shootall. Seems to work with gunships. From what I can tell they converge on and steadily mow down every closest enemy/building along their route. Land units just seem to shoot a couple rounds at random crap while running into turret fire

If however you order your army to attack a particular enemy unit at the far end of the enemy base...
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mrchainsaw: Will try that
Oh yea, i forgot there are gunships in the game.... i never actually use them because fighters are so much more effective for the investment. You can max your unit limit with fighters and swarm the enemy base and see the damage they do then compare doing the same with gunships,,,, its no comparison, the fighters in large numbers are far more devastating to 'ground' units and structures than large numbers of gunships..... because fighters don't bunch up for getting mowed down by air defenses!!! lol
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fulano5321: I would usually have them patrol side to side and gradually zig zag towards the enemy base...

But that new button in the TAUCP mod was handy, I wonder if such mods are still findable...
I have that mod somewhere on ananicent artifact called CD. :)
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fulano5321: I would usually have them patrol side to side and gradually zig zag towards the enemy base...

But that new button in the TAUCP mod was handy, I wonder if such mods are still findable...
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Zotar86: I have that mod somewhere on ananicent artifact called CD. :)
I probably do to, back when I could back up all my game files on 1-2 CDs... in some box somewhere.