Posted July 21, 2016
Information by Jormungander:
"The original TAK path find was 12000 cycles which is 9x better than TA's was originally. TI came out with a fix bumping it(TA's) to 66650 which is a 50x increase for TA. However, with TAK, boosting path find to 66650 is only a 5x increase for TAK."
Which explains why TAK's pathfinding never bothered me, as I like to play online. For those who like to play huge offline battles, you might want to download it (and extract on C:\Cavedog\Kingdoms if your TAK is there), it's only 400KB:
https://www.mediafire.com/?3pfk8l2l62ngx9n
For the TA pathfind increase, install the latest TA patch: http://www.tauniverse.com/forum/showthread.php?t=43735
Cheers!
"The original TAK path find was 12000 cycles which is 9x better than TA's was originally. TI came out with a fix bumping it(TA's) to 66650 which is a 50x increase for TA. However, with TAK, boosting path find to 66650 is only a 5x increase for TAK."
Which explains why TAK's pathfinding never bothered me, as I like to play online. For those who like to play huge offline battles, you might want to download it (and extract on C:\Cavedog\Kingdoms if your TAK is there), it's only 400KB:
https://www.mediafire.com/?3pfk8l2l62ngx9n
For the TA pathfind increase, install the latest TA patch: http://www.tauniverse.com/forum/showthread.php?t=43735
Cheers!