It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Something that always bugged me (no pun intended) when playing the disk version to completion for the first time in 2007, (as opposed to faffing around failing to beat Le Serpent Rouge like I did prior) is that in the Biodome level, there is the cutscene where Eckhardt shoves Boaz into the incubator of the "Pod" mutant and we see the creature descend to floor level as it un-births her.

However, once the cutscene ends, the Pod is nowhere to be seen and it certainly wasn't on the ceiling before the cutscene either. We only see it again once it has matured by the Boaz Returns level.

Shouldn't the Pod have stayed spawned as an un-killable baddy/hazard to avoid for the remainder of the level, post cutscene or was the model only coded for the scripted scene and not as an enemy? Could it be added as an enemy in the AOD fan updates for continuity albeit invulnerable until the boss fight?
Post edited August 15, 2016 by darkredshift
avatar
darkredshift: Something that always bugged me (no pun intended) when playing the disk version to completion for the first time in 2007, (as opposed to faffing around failing to beat Le Serpent Rouge like I did prior) is that in the Biodome level, there is the cutscene where Eckhardt shoves Boaz into the incubator of the "Pod" mutant and we see the creature descend to floor level as it un-births her.

However, once the cutscene ends, the Pod is nowhere to be seen and it certainly wasn't on the ceiling before the cutscene either. We only see it again once it has matured by the Boaz Returns level.

Shouldn't the Pod have stayed spawned as an un-killable baddy/hazard to avoid for the remainder of the level, post cutscene or was the model only coded for the scripted scene and not as an enemy? Could it be added as an enemy in the AOD fan updates for continuity albeit invulnerable until the boss fight?
That whole level is being held together with duct tape. :P Have you ever noticed in the some of the cut scenes Lara changes clothes? :P
avatar
darkredshift: Something that always bugged me (no pun intended) when playing the disk version to completion for the first time in 2007, (as opposed to faffing around failing to beat Le Serpent Rouge like I did prior) is that in the Biodome level, there is the cutscene where Eckhardt shoves Boaz into the incubator of the "Pod" mutant and we see the creature descend to floor level as it un-births her.

However, once the cutscene ends, the Pod is nowhere to be seen and it certainly wasn't on the ceiling before the cutscene either. We only see it again once it has matured by the Boaz Returns level.

Shouldn't the Pod have stayed spawned as an un-killable baddy/hazard to avoid for the remainder of the level, post cutscene or was the model only coded for the scripted scene and not as an enemy? Could it be added as an enemy in the AOD fan updates for continuity albeit invulnerable until the boss fight?
avatar
tinyE: That whole level is being held together with duct tape. :P Have you ever noticed in the some of the cut scenes Lara changes clothes? :P
She puts her sunglasses on while unconscious after Louvre Galleries for a start, and wears shorts in the Vault of Trophies after getting out of her wetsuit.
Post edited August 16, 2016 by darkredshift