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Hello all, first time posting a thread here at GOG and i am honestly super stumped. Basically i bought the Tomb Raider triple pack just today and wanted to play the first one right away but i cannot stand it playing as it is in full screen all stretched out and jaggy as hell. So of course i just watched some how to vids on youtube to change the resolution in the .Conf files. I followed a few different youtube videos to the exact same specs and every time i start up the game, it will stick to the 1024 or 1280 resolution i set it at with black bars on the sides. However once the 3DFX logo comes around the resolution will change dramatically to just a super tiny window in the upper left hand corner of my screen and it is impossible to set it back to the same resolution without quitting the game and restarting it. I am at a loss and i am quite pissed right now because if this is the kind of experience i am going to have with a majority of or all of the GOG games i feel like i have been scammed or something quite honestly. I was led to believe that GOG had all this crap figured out but now i am learning you still have to edit the hell out of games to get them to run well and i find that to be quite infuriating.

Anyways, i am running a 1920x1080P monitor along with an Nvidia 560GTX if that helps.
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Solomon87: Hello all, first time posting a thread here at GOG and i am honestly super stumped. Basically i bought the Tomb Raider triple pack just today and wanted to play the first one right away but i cannot stand it playing as it is in full screen all stretched out and jaggy as hell. So of course i just watched some how to vids on youtube to change the resolution in the .Conf files. I followed a few different youtube videos to the exact same specs and every time i start up the game, it will stick to the 1024 or 1280 resolution i set it at with black bars on the sides. However once the 3DFX logo comes around the resolution will change dramatically to just a super tiny window in the upper left hand corner of my screen and it is impossible to set it back to the same resolution without quitting the game and restarting it. I am at a loss and i am quite pissed right now because if this is the kind of experience i am going to have with a majority of or all of the GOG games i feel like i have been scammed or something quite honestly. I was led to believe that GOG had all this crap figured out but now i am learning you still have to edit the hell out of games to get them to run well and i find that to be quite infuriating.

Anyways, i am running a 1920x1080P monitor along with an Nvidia 560GTX if that helps.
Sounds like you need to run the nglide configurator to set the resolution, as 3DFX within DOS games is actually done via nglide. There should be an nglide_config.exe somewhere in the game installation folder. Run it and set your resolution in there, then run the game. Just be aware that nglide stores its settings in the registry so it applies globally to all games that use it (as such I tend to undo my changes after I quit the game).
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Solomon87: Hello all, first time posting a thread here at GOG and i am honestly super stumped. Basically i bought the Tomb Raider triple pack just today and wanted to play the first one right away but i cannot stand it playing as it is in full screen all stretched out and jaggy as hell. So of course i just watched some how to vids on youtube to change the resolution in the .Conf files. I followed a few different youtube videos to the exact same specs and every time i start up the game, it will stick to the 1024 or 1280 resolution i set it at with black bars on the sides. However once the 3DFX logo comes around the resolution will change dramatically to just a super tiny window in the upper left hand corner of my screen and it is impossible to set it back to the same resolution without quitting the game and restarting it. I am at a loss and i am quite pissed right now because if this is the kind of experience i am going to have with a majority of or all of the GOG games i feel like i have been scammed or something quite honestly. I was led to believe that GOG had all this crap figured out but now i am learning you still have to edit the hell out of games to get them to run well and i find that to be quite infuriating.

Anyways, i am running a 1920x1080P monitor along with an Nvidia 560GTX if that helps.
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korell: Sounds like you need to run the nglide configurator to set the resolution, as 3DFX within DOS games is actually done via nglide. There should be an nglide_config.exe somewhere in the game installation folder. Run it and set your resolution in there, then run the game. Just be aware that nglide stores its settings in the registry so it applies globally to all games that use it (as such I tend to undo my changes after I quit the game).
I do not see any kind of nglide_config.exe at all... i have checked every single folder.
Korell, thanks for the help. With your info i just found the nGlide wrapper from Zeus software and i just used that to bypass Gog's own version and the game looks and runs like i wanted to now! I am not sure why GOG does not give you the configure tool because it would have saved myself a big headache to fix a game i love and wanted to play.
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Solomon87: Korell, thanks for the help. With your info i just found the nGlide wrapper from Zeus software and i just used that to bypass Gog's own version and the game looks and runs like i wanted to now! I am not sure why GOG does not give you the configure tool because it would have saved myself a big headache to fix a game i love and wanted to play.
Glad you got it sorted. I haven't installed GOG's version yet. Got it in the recent Insomnia sale, but I knew it was using nglide due to the 3DFX logo and the fact that it is a DOSBox game. Interesting that it doesn't have the config tool though as other games do have one. That said, though, getting the latest one from the Zeus Software site is a good idea as GOG don't tend to go through and update all their games each time a new version is released. Just like they won't go through and update all games to the latest DOSBox when the next version is released (whenever that might be).
Just to add to this thread, for others who might see it and be struggling. I was also unable to get my ingame resolution to change. I downloaded the newer nGlide wrapper aswell, but the global Configurator tool didn't seem to be changing it. I then found and adjusted the glide.ini file in the DOSBOX folder and this worked (the one in the Tomb Raider 1 folder does not seem to change anything). I set the following in there:

InitFullScreen=1
Resolution=1400

TextureMemorySize=32
FramBufferMemorySize=16

I'm not too sure how much a difference upping the memories helped, but it didn't hurt anything. The resolution is now correctly 1400x1050 (good 4:3 letterbox for my 1680x1050 with no stretching) and looks nice ingame.


Edit: I guess I didn't previously rename glide2x.dll, so from my understanding TR1 was not using nGlide. But my adjustments to the glide.ini file worked well enough for those that want to try it.
Post edited November 30, 2013 by Boilpoint
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Boilpoint: Edit: I guess I didn't previously rename glide2x.dll, so from my understanding TR1 was not using nGlide. But my adjustments to the glide.ini file worked well enough for those that want to try it.
Yeah, nGlide uses registry settings now, not an ini file, so you must have been using the old glide2x.dll from the earlier version. If that is inside the game installation folder then that takes priority. I guess this is also why Solomon87 couldn't find the configurator too.