Posted September 06, 2016
What would Haruspex stat allocation look like in TQAE?
In TQIT it was 1:1 for strength & dexterity (about 300 strength and 300 dexterity added for 75 levels) for piercing damage with spears and bows.
The new TQAE has these two changes:
+ Piercing damage now depends less heavily on Strength and more on Dexterity
+ Pierce damage from abilities and item bonuses now scales with Dexterity (10% per 100)
So would it be more appropriate to maybe go 2:3 or 1:2 for strength & dexterity? Which in turn might result in not enough strength to wear some of the equipment (Alexander's cuirass - 525 str, Visor of the Shadowlord - 493, Greaves of the Argonauts - 590 str, etc.)
In TQIT it was 1:1 for strength & dexterity (about 300 strength and 300 dexterity added for 75 levels) for piercing damage with spears and bows.
The new TQAE has these two changes:
+ Piercing damage now depends less heavily on Strength and more on Dexterity
+ Pierce damage from abilities and item bonuses now scales with Dexterity (10% per 100)
So would it be more appropriate to maybe go 2:3 or 1:2 for strength & dexterity? Which in turn might result in not enough strength to wear some of the equipment (Alexander's cuirass - 525 str, Visor of the Shadowlord - 493, Greaves of the Argonauts - 590 str, etc.)