Posted September 02, 2016
So I never played the original titan quest but I've always heard good things about it, it was dirt cheap here so I figured why the hell not. I've been having an issue really diving in to it though because I'm having this problem where the game very frequently stutters at random times and seems to "rubber band" (frame freezes, and then rapidly catches up to itself, going through the frames it had missed) as if experiencing network lag, even though I'm playing single player. I tried fiddling around with the settings, enabling and disabling v-sync, turning off shadows etc, but either way I'm certain it's not a hardware issue since, well, while this game is beautiful it's still quite old.
Sure it's a minor thing, but I've only been playing an hour or so and it's already gotten me killed when I "lagged" immediately after 5 satyrs rushed me. It's also quite jarring to have the game freeze up for a second or two every single time I open or close a window. Bits of text longer than a paragraph seem to cause large stutters as well, since the game had frozen for a good 15 seconds or so after speaking to Diomedes the second time. Additionally, my character's ragdoll after he died seemed to absolutely tank the framerate as well. Just mentioning because I feel like all of these things could be related.
I'm running on Windows 7 64 bit and I've a GTX 760 graphics card, with 8GB of RAM, and an i7 8 CPU processor. Is there some from of compatibility issue I'm having here, or did the game always run this way? Should I fiddle around in my graphics card settings? Or is everyone else having this issue and I should just wait for a patch of some kind?
Edit: Also, I've suddenly noticed the typo in the topic. Sorry :C
Sure it's a minor thing, but I've only been playing an hour or so and it's already gotten me killed when I "lagged" immediately after 5 satyrs rushed me. It's also quite jarring to have the game freeze up for a second or two every single time I open or close a window. Bits of text longer than a paragraph seem to cause large stutters as well, since the game had frozen for a good 15 seconds or so after speaking to Diomedes the second time. Additionally, my character's ragdoll after he died seemed to absolutely tank the framerate as well. Just mentioning because I feel like all of these things could be related.
I'm running on Windows 7 64 bit and I've a GTX 760 graphics card, with 8GB of RAM, and an i7 8 CPU processor. Is there some from of compatibility issue I'm having here, or did the game always run this way? Should I fiddle around in my graphics card settings? Or is everyone else having this issue and I should just wait for a patch of some kind?
Edit: Also, I've suddenly noticed the typo in the topic. Sorry :C
Post edited September 02, 2016 by Smurfferdid
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