Posted December 03, 2021
high rated
Standalone installer updated: [Windows] 2.9 MP Hotfix ⇒ 2.10b.
Eternal Embers DLC –
• [i]New adventures and new realms to explore, reserved only for the greatest of
heroes[/i]
--- A whole new epic quest line spanning 4 acts, accompanied by 15 additional side
quests, playable exclusively in Legendary difficulty
--- Explore dozens of new beautiful areas and dungeons: from the blooming gardens
of Chinese emperors to heavenly landscapes to the treacherous, and forgotten
tombs of ancient deities
• New 11th mastery
-- Become a master of Neidan, a mystical alchemist who uses deadly concoctions
and abilities to annihilate his enemies
• 30+ new enemies and bosses
-- From the exotic beasts of the Far Eastern legends to the proud and vain deities
looking to test your worthiness in battle
• New weapons and gear
-- Find new and powerful gear, from masterfully crafted Oriental armors to
weapons that could strike down the gods themselves
-- New relics and charms to make your gear even more powerful
• New potions
-- A bunch of new potions to give you an edge in combat, all of them sharing a
cooldown, independent from health/mana potions and scrolls.
--------------------------------------------------------------------------------------------
Titan Quest tools improvements
Editor improvements
• Added the ability to rotate objects not only in Z-axis, ability to turn objects in the world or local coordinates
• Fixed rotation in grid mode
• Fixed the palette feature; fixed a crash that happened while removing objects from the
object palette
• Added the ability to change the scale of objects and collision directly in the Editor
• Added the ability to place objects with random scale and rotation in Z-axis
• Improved object selection, added an ability to hide and unhide selected objects with a
shortcut
• Improved visual feedback of the 3d gizmo: the lines in gizmo now turn white when being
hovered
• Added the preview feature for sounds and music
• Fixed import/export the lists of the layer system (fog, sounds, day/night cycle)
• Improved the replacement tool. Added the 3d preview for object selector.
• Added the ability to control shadow rendering for selected objects
• Added the ability to control collision boxes for selected objects
• Added new type of sound objects with a dynamic range of sound distance
• Fixed the sound and music systems; improved transitions between sound layers
• Added the ability to see the name of the currently painted layer in the layer tool
• Fixed a crash in Editor in some levels that had DLCActorSpawner in them
Art Manager improvements
• Added actor class column in ArtManager when viewing databases
• Art Manager window title now displays the currently selected mod, along with an active
mod, making it easier to identify them at a glance
• Fixed a random crash when using UNDO/REDO in the database record properties
window
• Fixed Save shortcut (Ctrl+S) for saving .dbr changes in the Edit properties window
• Changed delete shortcut labels from ‘Del’ to ‘Ctrl+D’, to match what’s bound
• Copy shortcut (Ctrl+C) now also copies paths of the selected items to Windows clipboard
• Tweaked column size when editing multiple .dbr in the Art Manager, so it's easier to see
cells content without having to adjust column size manually
Quest Editor improvements
• Fixed a crash when closing the open tokens dialog
• Fixed crash when using Cut shortcut (Ctrl+X) and then selecting a row with no properties
• Fixed a memory leak that was causing a crash on some operations
• Added a filtering option to the New Condition and New Action windows
• Added a search box for the Script Data
• Added an ability to create a tab from a selected directory within the Asset Chooser, with
tabs being persistent across sessions
• Quest Editor now shows more info per action/condition next to their name
• Added shortcuts for deleting and for focusing in the search text box
Viewer improvements
• Added a 'vincible' animation callback so it can be used to control AI invincibility (e.g.,
during the spawn animation)
--------------------------------------------------------------------------------------------
TQ Improvements
• Reset button (K) will now teleport the player to the last activated rebirth fountain instead
of the closest enemy proxy (except for Tartarus, where the Reset button works as before)
• Fixed Marksmanship skill not reducing mana
• Improved region loading near caves to prevent performance and visual issues
• Improved performance when rendering items text
• Improved text rendering performance in general
• Fixed ragdolls animation speed up with higher FPS
• Fixed issues with Main Menu scene selection based on installed DLCs
• Fixed regular text boxes randomly accepting '@' as a valid character.
• Fixed an issue with the mana bar stretching out on death
• Fixed issues with some skills’ tooltips
• Fixed text being converted to icons on credits
• Some tweaks to the visibility of the minimap and portal buttons on the HUD when
switching the minimap size
• Fixed an exploit in COOP where buying orbs at Gambler’s didn’t cost any money and
gambler screen buttons not being disabled if the player doesn’t have enough money
• Fixed mastery scroll window for the gamepad version
• Tweaked gamepad version of the Quest log window
• Fixed an issue where ‘Esc’ on the keyboard and ‘B’ on gamepad would not return to Main
Menu, from Cinematics Menu
• Fixed an issue where zoomed character models were not being rendered in the server
browser
• Fixed an issue where a prompt to apply changes wouldn’t appear when using the ‘Esc’
button to exit the Options menu from the Quick menu in-game
• Fixed an issue where the quest notification background would not render correctly when
HUD size was set to Medium
• Fixed an issue where an item name would show multiple times when holding the ‘Alt’
button and hovering over it on the ground
• Fixed % bonus to Intelligence being highlighted in Rune Weapon skill tooltip for no
reason
• [i]New adventures and new realms to explore, reserved only for the greatest of
heroes[/i]
--- A whole new epic quest line spanning 4 acts, accompanied by 15 additional side
quests, playable exclusively in Legendary difficulty
--- Explore dozens of new beautiful areas and dungeons: from the blooming gardens
of Chinese emperors to heavenly landscapes to the treacherous, and forgotten
tombs of ancient deities
• New 11th mastery
-- Become a master of Neidan, a mystical alchemist who uses deadly concoctions
and abilities to annihilate his enemies
• 30+ new enemies and bosses
-- From the exotic beasts of the Far Eastern legends to the proud and vain deities
looking to test your worthiness in battle
• New weapons and gear
-- Find new and powerful gear, from masterfully crafted Oriental armors to
weapons that could strike down the gods themselves
-- New relics and charms to make your gear even more powerful
• New potions
-- A bunch of new potions to give you an edge in combat, all of them sharing a
cooldown, independent from health/mana potions and scrolls.
--------------------------------------------------------------------------------------------
Titan Quest tools improvements
Editor improvements
• Added the ability to rotate objects not only in Z-axis, ability to turn objects in the world or local coordinates
• Fixed rotation in grid mode
• Fixed the palette feature; fixed a crash that happened while removing objects from the
object palette
• Added the ability to change the scale of objects and collision directly in the Editor
• Added the ability to place objects with random scale and rotation in Z-axis
• Improved object selection, added an ability to hide and unhide selected objects with a
shortcut
• Improved visual feedback of the 3d gizmo: the lines in gizmo now turn white when being
hovered
• Added the preview feature for sounds and music
• Fixed import/export the lists of the layer system (fog, sounds, day/night cycle)
• Improved the replacement tool. Added the 3d preview for object selector.
• Added the ability to control shadow rendering for selected objects
• Added the ability to control collision boxes for selected objects
• Added new type of sound objects with a dynamic range of sound distance
• Fixed the sound and music systems; improved transitions between sound layers
• Added the ability to see the name of the currently painted layer in the layer tool
• Fixed a crash in Editor in some levels that had DLCActorSpawner in them
Art Manager improvements
• Added actor class column in ArtManager when viewing databases
• Art Manager window title now displays the currently selected mod, along with an active
mod, making it easier to identify them at a glance
• Fixed a random crash when using UNDO/REDO in the database record properties
window
• Fixed Save shortcut (Ctrl+S) for saving .dbr changes in the Edit properties window
• Changed delete shortcut labels from ‘Del’ to ‘Ctrl+D’, to match what’s bound
• Copy shortcut (Ctrl+C) now also copies paths of the selected items to Windows clipboard
• Tweaked column size when editing multiple .dbr in the Art Manager, so it's easier to see
cells content without having to adjust column size manually
Quest Editor improvements
• Fixed a crash when closing the open tokens dialog
• Fixed crash when using Cut shortcut (Ctrl+X) and then selecting a row with no properties
• Fixed a memory leak that was causing a crash on some operations
• Added a filtering option to the New Condition and New Action windows
• Added a search box for the Script Data
• Added an ability to create a tab from a selected directory within the Asset Chooser, with
tabs being persistent across sessions
• Quest Editor now shows more info per action/condition next to their name
• Added shortcuts for deleting and for focusing in the search text box
Viewer improvements
• Added a 'vincible' animation callback so it can be used to control AI invincibility (e.g.,
during the spawn animation)
--------------------------------------------------------------------------------------------
TQ Improvements
• Reset button (K) will now teleport the player to the last activated rebirth fountain instead
of the closest enemy proxy (except for Tartarus, where the Reset button works as before)
• Fixed Marksmanship skill not reducing mana
• Improved region loading near caves to prevent performance and visual issues
• Improved performance when rendering items text
• Improved text rendering performance in general
• Fixed ragdolls animation speed up with higher FPS
• Fixed issues with Main Menu scene selection based on installed DLCs
• Fixed regular text boxes randomly accepting '@' as a valid character.
• Fixed an issue with the mana bar stretching out on death
• Fixed issues with some skills’ tooltips
• Fixed text being converted to icons on credits
• Some tweaks to the visibility of the minimap and portal buttons on the HUD when
switching the minimap size
• Fixed an exploit in COOP where buying orbs at Gambler’s didn’t cost any money and
gambler screen buttons not being disabled if the player doesn’t have enough money
• Fixed mastery scroll window for the gamepad version
• Tweaked gamepad version of the Quest log window
• Fixed an issue where ‘Esc’ on the keyboard and ‘B’ on gamepad would not return to Main
Menu, from Cinematics Menu
• Fixed an issue where zoomed character models were not being rendered in the server
browser
• Fixed an issue where a prompt to apply changes wouldn’t appear when using the ‘Esc’
button to exit the Options menu from the Quick menu in-game
• Fixed an issue where the quest notification background would not render correctly when
HUD size was set to Medium
• Fixed an issue where an item name would show multiple times when holding the ‘Alt’
button and hovering over it on the ground
• Fixed % bonus to Intelligence being highlighted in Rune Weapon skill tooltip for no
reason