Posted December 12, 2016
1.Merchants lose their sounds after 1.4 patch
2.Descriptions bug of summon skills : When you equip items with "+ x to skill" effect, the descriptions of summon skill show wrong attribute of pet.
For example,I have added 10 skill points to "Summon nightmare"(now the skill level is 10),then I equip an item which adds 2 to all skills,now the skill shows level 12,but the descriptions of pet's attribute(HP,mana,damage) remains level 10.
3.Not a BUG,but should be corrected.
In the changelog of anniversary edition,"Odontotyranni (beasts) no longer drop Demon's Blood charms"
It seems you new developers don't know the rules of items drop in TQ.
Monsters(usually beastmen or undead) with equipment drop what they equip when they are killed,but some kinds of monsters(usually beasts,insects,etc) equip nothing,instead they drop unique charms.
Now Odontotyranni will drop nothing after killed,they never equip anything and drop of Demon's Blood charms have been removed.We have no reason to kill them now.
Please give us one reason.
2.Descriptions bug of summon skills : When you equip items with "+ x to skill" effect, the descriptions of summon skill show wrong attribute of pet.
For example,I have added 10 skill points to "Summon nightmare"(now the skill level is 10),then I equip an item which adds 2 to all skills,now the skill shows level 12,but the descriptions of pet's attribute(HP,mana,damage) remains level 10.
3.Not a BUG,but should be corrected.
In the changelog of anniversary edition,"Odontotyranni (beasts) no longer drop Demon's Blood charms"
It seems you new developers don't know the rules of items drop in TQ.
Monsters(usually beastmen or undead) with equipment drop what they equip when they are killed,but some kinds of monsters(usually beasts,insects,etc) equip nothing,instead they drop unique charms.
Now Odontotyranni will drop nothing after killed,they never equip anything and drop of Demon's Blood charms have been removed.We have no reason to kill them now.
Please give us one reason.