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Hello out there,

i'm playing this game on my way to work in a train. I have no internet connection there, so the game stucks, because it try to connect to a server in the internet every time you begin a task or return back to the segment-overview. Because of this, i have to wait for every action for the internet timeout.

Is there a line i can edit to the TIS-100 ini file, that the game don't try to connect?

Thanks for help!
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I'm experiencing this slow down also, however I am on a computer connected to the Internet. How are you determining that there is a network timeout causing this for you? Wondering as I'm not seeing any network traffic at all from the game causing the hangs. I've looked both in Windows Resource Monitor under network, and also running iptraf on my router. Not seeing any TCP nor UDP traffic from the game, although I'm going to install Wireshark shortly just for an extra layer of data to go on.
i believe it's much simpler:

The game seems to get the actual highscore-statistics-values every time it switches to the segment overview.

The easiest way to kill this problem would be to reduce the timeout-timer to 1s or something like that.

Ronny