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Description
Superflous text at game start:
"Жрецы покинули Крепость. Ваши усилия по снижению проклятия принесли свои плоды.{#95_1}"
"The priests have left the Castle. Your efforts to reduce the curse have borne fruit"

Reproduction
Choose no when asked for an explanation of the game interface

Trivia
I assume that is a mistake, but fixing that might break the game.
Since the variable priestinhall gets set to true by this mistake the variable might just get set to true by default
->
define priestinhall = True

...

Fixed it and it seems to work as expected.
avatar
Tstone117: Description
Superflous text at game start:
"Жрецы покинули Крепость. Ваши усилия по снижению проклятия принесли свои плоды.{#95_1}"
"The priests have left the Castle. Your efforts to reduce the curse have borne fruit"

Reproduction
Choose no when asked for an explanation of the game interface

Trivia
I assume that is a mistake, but fixing that might break the game.
Fixed