sh4dow83: So there are four hostile people in there, mutilated bodies, screams are heard from there, a hostage scared shitless and yet... after killing the enemies (probably organ traders - let's assume the best... although I'm not sure why organ traders would not simply kill the victim first...) and taking their stuff, everyone in my team is sad and they say bullshit like "How will they survive with so little left?" and "Is robbing really the only thing to get what we want?"
I had a similar issue on a recent run, but this time at the house that used to belong to "an old couple and their son" or something like that.
I had the variation where the house had been taken over by deserters (according to the description). When you go in there, you can hear them talking about kidnapping people for ransom, and how they accidentally let one of them die because they forgot to feed him or something.
So, naturally I went in there to steal and/or kill. First visit I think I stole a bunch of stuff and also killed one or two of the bastards.
When I get back, everyone's whinging about the stealing - exact same phrases as in your case! Like, WTF??
Funny thing though - they all had positive comments about the guys I'd killed! So it almost evened out their mood. So apparently stealing from evil bastards is bad because they might not survive, but killing them is totally cool...