Posted January 08, 2014
Just finished Thief 2 with taffer patcher. Another great game, but not quite as good as the first. Too full of gigantic, sterile levels with empty space. The very last level of the game is a good example of this. I would say less supernatural creatures to fight is a plus, but the mechanical beasts were almost as annoying, if not moreso in some ways. The game suffers later on, first with the mansion level where you can't slip up even a bit, and then just repeating the same level again. Good level, poor game design decisions. The last level, while solid, felt more like labor than anything else, there just isn't enough suspense with gigantic spaces with robots walking around, that's not Thief-like to me. The ending I got on normal sucked, it spit me right back to the menu after 30 seconds or whatever.
But the engine was better, less clunkiness overall. Karras was a solid villain. Two levels stand out for greatness and rival some of the best levels in Thief 1: the rooftop highway level where you crash the ballroom party, and the level where you go through a portal back to the Pagan realm.
Sorry but the first game beats this one by an edge. The atmosphere was superior, the game was darker, shadier, more mysterious, the cutscenes had more "mystique"...
Are there any fan-made Thief 2 campaigns worth playing? Anything "not to be missed"? Any fan games out there?
thanks
But the engine was better, less clunkiness overall. Karras was a solid villain. Two levels stand out for greatness and rival some of the best levels in Thief 1: the rooftop highway level where you crash the ballroom party, and the level where you go through a portal back to the Pagan realm.
Sorry but the first game beats this one by an edge. The atmosphere was superior, the game was darker, shadier, more mysterious, the cutscenes had more "mystique"...
Are there any fan-made Thief 2 campaigns worth playing? Anything "not to be missed"? Any fan games out there?
thanks