Posted March 09, 2014
Well I'm almost done with the new Thief. I found myself quite surprised that it takes place in the same universe as the previous games, and even makes reference indirectly to several events and characters from the original trilogy.
Once you put together the pieces of the timeline scattered about, you learn that the old series occurred 300-400 years before the previous game (during the Bresling era). Hammerites and Keepers are outlawed. Their structures have fallen into ruin. The game even plays a lot with the fact that the city is built layer up on layer far into the roots of history.
You even get to discover old Garret's Mechanical Eye as one of the game's major loot.
There is no explanation as to why the new Garrett shares the same name as the legendary master "Sneak Thief". But at least they acknowledge that old Garret existed at one point.
Basso seems to be played as being a 'surname', and thus old Basso is one of his ancestors.
You learn about what happened to Edwina Moira after Deadly Shadows, some 350 years before.
Overall they really did a good job of showing what The City would look like if pass 400 years of from the original series, after it has had a Victorian age style industrial age and cultural change from its older 'renaissance style' roots..
As far a game, it has more than a few similarities for good and bad to Thief: Deadly Shadows. In some ways as far as gameplay I think its better than Thief:Deadly Shadows. The story if you manage to find all the documents to fill in the gaps is still not as good, but imo not bad either, and has a lot of intriguing bits as well. Especially where it hints at the city's ancient history and nods to the old games stories.
It would make a fine addition to GOG, although I doubt that Gog will get ahold of it any time soon.
Also its too bad that there likely won't be a level editor for the game, as there are some features that could make for some new compelling fan missions. I rather like the new active body with arms and legs and stuff appearing on screen, and doing more than simply holding a sword or bow.
If you have access to smart phone check out the bonus app too for some rather fun historical references, including to the Trickster and Builder.
Note: While I think its a great game, and possibly better in some ways than Thief: Deadly Shadows. Neither Deadly Shadows or the new Thief are anywhere as good as the first too games! Levels were much larger, and more open ended in most cases in those games. Plus you could swim, use rope arrows anywhere, etc.
I would love to see something with the graphics of the new Thief (taking some of the better features from it), but with interactivity and large level design of the original two thieves..
Once you put together the pieces of the timeline scattered about, you learn that the old series occurred 300-400 years before the previous game (during the Bresling era). Hammerites and Keepers are outlawed. Their structures have fallen into ruin. The game even plays a lot with the fact that the city is built layer up on layer far into the roots of history.
You even get to discover old Garret's Mechanical Eye as one of the game's major loot.
There is no explanation as to why the new Garrett shares the same name as the legendary master "Sneak Thief". But at least they acknowledge that old Garret existed at one point.
Basso seems to be played as being a 'surname', and thus old Basso is one of his ancestors.
You learn about what happened to Edwina Moira after Deadly Shadows, some 350 years before.
Overall they really did a good job of showing what The City would look like if pass 400 years of from the original series, after it has had a Victorian age style industrial age and cultural change from its older 'renaissance style' roots..
As far a game, it has more than a few similarities for good and bad to Thief: Deadly Shadows. In some ways as far as gameplay I think its better than Thief:Deadly Shadows. The story if you manage to find all the documents to fill in the gaps is still not as good, but imo not bad either, and has a lot of intriguing bits as well. Especially where it hints at the city's ancient history and nods to the old games stories.
It would make a fine addition to GOG, although I doubt that Gog will get ahold of it any time soon.
Also its too bad that there likely won't be a level editor for the game, as there are some features that could make for some new compelling fan missions. I rather like the new active body with arms and legs and stuff appearing on screen, and doing more than simply holding a sword or bow.
If you have access to smart phone check out the bonus app too for some rather fun historical references, including to the Trickster and Builder.
Note: While I think its a great game, and possibly better in some ways than Thief: Deadly Shadows. Neither Deadly Shadows or the new Thief are anywhere as good as the first too games! Levels were much larger, and more open ended in most cases in those games. Plus you could swim, use rope arrows anywhere, etc.
I would love to see something with the graphics of the new Thief (taking some of the better features from it), but with interactivity and large level design of the original two thieves..
Post edited March 09, 2014 by Baggins