Posted November 06, 2013
Hello,
I'm a developer from the CorsixTH project you might have heard of, it's an open source implementation of the theme hospital engine. We have a beta version of epidemics implemented but need some pointers to exactly how infected patients infect others.
At the moment the general idea patient A is contagious and patient B who has the same disease as patient A stands near or walks by patient A and then becomes infected themselves and then can go on to infect others in the same fashion.
Do the infected patients change the disease of any non-infected patients or is it just only infect ones with the same disease?
Why do you end up with a lot of infected patients when it's only a single disease that is contagious out of so many?
What makes epidemics "hard" to win?
Thanks for any input, happy to answer any questions about development too.
-- westforduk
I'm a developer from the CorsixTH project you might have heard of, it's an open source implementation of the theme hospital engine. We have a beta version of epidemics implemented but need some pointers to exactly how infected patients infect others.
At the moment the general idea patient A is contagious and patient B who has the same disease as patient A stands near or walks by patient A and then becomes infected themselves and then can go on to infect others in the same fashion.
Do the infected patients change the disease of any non-infected patients or is it just only infect ones with the same disease?
Why do you end up with a lot of infected patients when it's only a single disease that is contagious out of so many?
What makes epidemics "hard" to win?
Thanks for any input, happy to answer any questions about development too.
-- westforduk
Post edited November 06, 2013 by westforduk