It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Hi,

are there any plans to make an Linux version of the game?

Is there any experience in running this game with wine?

Thx
avatar
Aldero: are there any plans to make an Linux version of the game?
Is there any experience in running this game with wine?
according to the beta forum, it crashes with wine (never tried, as i don't like using wine). none of the threads over there had any official feedback. also the interest in the wishlist is low http://www.gog.com/wishlist/games/witcher_adventure_game_for_linux
I run it with wine, but only offline game.

Just unpack windows installer with innoextract and run exe in my "main" wine prefix (only some winetricks with directx9 and 10)

The Question is, how to run online game?
To install on Linux you can alternatively run the setup with the /nogui option. You get an error after every step, but it continues and completes the install. No winetricks required and I'm running it with wine 1.6.1.

As for getting the Galaxy Client to work it requires options to be passed. I beta tested and the same version of the client worked there, but this time around it is just showing a white screen. Not sure if I have the options set correctly or not. The options should be:
/gameID=<ID> /command=launch /path="C:\GOG Games\The Witcher Adventure Game"
where the <ID> is the numerical number in the files that start with goggame- in The Witcher Adventure Game directory.

Also when the Galaxy Client launches (at least with PlayOnLinux) a crash window appears that you can ignore. This was true for the Beta as well. Still working on whether it will allow me to put in my log in credentials.
Post edited November 28, 2014 by majesticfear
on fedora 20 under wine-1.7.30 (Compholio) it works flawlessly

just install via this command:
wine "/home/<user>/<pathtoinstaller>/setup_the_witcher_adventure_game_2.1.0.2.exe" /nogui

you will get a couple of error messages, but install process will be completed. then you can start the game by running:
/home/<user>/.wine/drive_c/GOG Games/The Witcher Adventure Game/TheWitcherAdventureGame.exe
avatar
Osiris666: on fedora 20 under wine-1.7.30 (Compholio) it works flawlessly

just install via this command:
wine "/home/<user>/<pathtoinstaller>/setup_the_witcher_adventure_game_2.1.0.2.exe" /nogui

you will get a couple of error messages, but install process will be completed. then you can start the game by running:
/home/<user>/.wine/drive_c/GOG Games/The Witcher Adventure Game/TheWitcherAdventureGame.exe
Does the online part work?

An update to my previous post regarding the Galaxy Client. Went back and tried it again on a whim and there was a minor update downloaded and it then successfully came up with the id and password prompt to get initially connected. After that it downloaded an update to the game itself I believe and was able to launch. Still get the initial false crash notification from PlayOnLinux. It doesn't appear to successfully create/join the public lobby. It just sits there on Jolining lobby with the busy spinner going.
Post edited December 02, 2014 by majesticfear
unfortunatelly, i dont know, have never played this online :/ this is just a how to for noobies as i am too
Post edited December 03, 2014 by Osiris666
Third time is a charm. Another update to the Galaxy Client and to the Witcher Adventure game and it now appears to work fine online. I say appears as it successfully creates the lobby, but no one else was there to start a game. I had one other successful test seeing someone join the public lobby, but due to time could not actually stay to play.
Hello !

I'm trying to install it again on my new PC, debian buster with wine 4.0 and playonlinux if needed, but there are a lot of error messages related to DirectX 9.0c, DNSAPI.dll and WINHTTP.dll missing
With playonlinux, I installed the component directx9, wininet and winhttp to try to solve that but it is still a non go (message about directx9 are cleaned, but not the ones about missing DNSAPI.dll and WINHTTP.dll )

I remember to have installed it flawlessly on my old jessie with wine 1.6, I'm a bit surprised not to find an easy solution to make it work now...

any help would be appreciated !

here are some logs...
> wine TheWitcherAdventureGame.exe

wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
err:wineboot:ProcessRunKeys Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
err:module:load_builtin_dll failed to load .so lib for builtin L"winebus.sys": libudev.so.0: cannot open shared object file: No such file or directory
err:winedevice:async_create_driver failed to create driver L"WineBus": c0000142
err:module:import_dll Library DNSAPI.dll (which is needed by L"C:\\GOG Games\\The Witcher Adventure Game\\TheWitcherAdventureGame.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\GOG Games\\The Witcher Adventure Game\\TheWitcherAdventureGame.exe" failed, status c0000135
Post edited October 28, 2019 by jaileleu
ok I found it, sorry for the noise
when I installed wine, it didn't get libgl1:i386 package, the errors came from that
now the game runs like a charm